On ADOH, Fighter has the following differences from the vanilla (base game) one:
- Can get Great Strength and Great Constitution as epic Bonus Feat
- At level 40 (PURE) gains the Veteran feat
Base Class #
Alignment restrictions: None
Hit die: d10
Proficiencies: armor (light, heavy, medium), shields, weapons (martial, simple)
Skill points: 2 + int modifier ( (2 + int modifer) * 4 at 1st level)
Skills: concentration, craft armor, craft trap, craft weapon, discipline, heal, lore, parry, ride
Unavailable feats: brew potion, craft wand, curse song, divine might, divine shield, extra music, extra turning, lingering song, quicken spell, scribe scroll, spell focus
These general feats cannot be selected when taking a level of fighter.
Primary saving throw(s): fortitude
Base attack bonus: +1/level
Fighter bonus feat list: Ambidexterity, Blind fight, Called shot, Cleave, Deflect arrows, Disarm, Dodge, Expertise, Great cleave, Improved critical, Improved disarm, Improved expertise, Improved knockdown, Improved parry, Improved power attack, Improved two-weapon fighting, Improved unarmed strike, Knockdown, Mobility, Mounted archery, Mounted combat, Point blank shot, Power attack, Rapid shot, Spring attack, Stunning fist, Two-weapon fighting, Weapon finesse, Weapon focus, Weapon proficiency (exotic), Weapon specialization, Whirlwind attack.
Fighter Level Progression #
|Level||Base attack bonus||Saves (Fort / Reflex / Will)||Feats||HP|
|1st||+1||2 / 0 / 0||bonus feat||10|
|2nd||+2||3 / 0 / 0||bonus feat||20|
|3rd||+3||3 / 1 / 1||30|
|4th||+4||4 / 1 / 1||bonus feat|
weapon specialization avalaible as feat
|5th||+5||4 / 1 / 1||50|
|6th||+6/+1||5 / 2 / 2||bonus feat||60|
|7th||+7/+2||5 / 2 / 2||70|
|8th||+8/+3||6 / 2 / 2||bonus feat||80|
|9th||+9/+4||6 / 3 / 3||90|
|10th||+10/+5||7 / 3 / 3||bonus feat||100|
|11th||+11/+6/+1||7 / 3 / 3||110|
|12th||+12/+7/+2||8 / 4 / 4||bonus feat||120|
|13th||+13/+8/+3||8 / 4 / 4||130|
|14th||+14/+9/+4||9 / 4 / 4||bonus feat||140|
|15th||+15/+10/+5||9 / 5 / 5||150|
|16th||+16/+11/+6/+1||10 / 5 / 5||bonus feat||160|
|17th||+17/+12/+7/+2||10 / 5 / 5||170|
|18th||+18/+13/+8/+3||11 / 6 / 6||bonus feat||180|
|19th||+19/+14/+9/+4||11 / 6 / 6||190|
|20th||+20/+15/+10/+5||12 / 6 / 6||bonus feat||200|
Epic Fighter #
Bonus feats: The epic fighter gains a bonus feat every two levels after 20th. In other words, at levels 22, 24, 26, 28, 30, 32, 34, 36, 38, and 40.
Epic fighter bonus feats: armor skin, devastating critical, epic damage reduction, epic prowess, epic toughness, epic weapon focus, epic weapon specialization, great strength, great constitution, improved stunning fist, improved whirlwind attack, overwhelming critical, superior initiative
Unavailable epic feats: automatic quicken spell, automatic silent spell, automatic still spell, bane of enemies, construct shape, dragon shape, epic spell penetration, epic spell: dragon knight, epic spell: epic mage armor, epic spell: epic warding, epic spell: greater ruin, epic spell: hellball, epic spell: mummy dust, great smiting, improved ki strike 4, improved ki strike 5, improved sneak attack, improved spell resistance, lasting inspiration, mighty rage, outsider shape, planar turning, terrifying rage, thundering rage, undead shape
These general epic feats cannot be selected when taking a level of fighter.
Epic Fighter Level Progression #
Fighter Class Tips #
- Fighters make excellent Weapon Masters due to being able to fulfill the heavy feat requirement easily.
- Fighter is the only class with access to the weapon specialization feats (requiring 4 levels minimum of fighter).
Fighter Community Builds #
- Future build links.