Resting and food
When you may rest
Once every 8 real minutes (4 in-game hours). Logging out and back in does not reset the clock. The game tells you how long is left when you try too early.
You cannot rest at all:
- while an enemy is within 30 metres of you
- in a dungeon area with an encounter still alive in it
- without food, if your race is one that needs to eat
The 8-minute wait does not apply in an arena, in your own house, or in an inn room you have rented.
What a rest gives back
The hit points you recover depend on where you rest:
- In the wild with a bedroll: you recover half the hit points you were missing.
- In the wild without one: you recover no hit points.
- Within 3 metres of a campfire: all your hit points. Campfires stand in some wild areas, and an oil flask makes one.
- In a rented inn room: all your hit points.
A room is rented from the innkeeper and is yours for 24 in-game hours (48 real minutes).
Being ambushed
When a rest finishes in an area where PvP is on - in a dungeon, out in the wild - the creatures of that area can ambush you.
- The warning is shown to you and your party.
- There are no ambushes while the party's average level is below 5, or in an inn.
- After an ambush, the whole party is safe from another one for 4 in-game hours (8 minutes).
Food
Most races have to eat to rest. Food is bought, or carved off dead animals. It does not sit in your pack as stacks: it goes into your Food Rations item. Use that item to see how much you have, to throw some away, or to hand some to another player.
