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Resting and food

When you may rest

Once every 8 real minutes (4 in-game hours). Logging out and back in does not reset the clock. The game tells you how long is left when you try too early.

You cannot rest at all:

  • while an enemy is within 30 metres of you
  • in a dungeon area with an encounter still alive in it
  • without food, if your race is one that needs to eat

The 8-minute wait does not apply in an arena, in your own house, or in an inn room you have rented.

What a rest gives back

The hit points you recover depend on where you rest:

  • In the wild with a bedroll: you recover half the hit points you were missing.
  • In the wild without one: you recover no hit points.
  • Within 3 metres of a campfire: all your hit points. Campfires stand in some wild areas, and an oil flask makes one.
  • In a rented inn room: all your hit points.

A room is rented from the innkeeper and is yours for 24 in-game hours (48 real minutes).

Being ambushed

When a rest finishes in an area where PvP is on - in a dungeon, out in the wild - the creatures of that area can ambush you.

  • The warning is shown to you and your party.
  • There are no ambushes while the party's average level is below 5, or in an inn.
  • After an ambush, the whole party is safe from another one for 4 in-game hours (8 minutes).

Food

Most races have to eat to rest. Food is bought, or carved off dead animals. It does not sit in your pack as stacks: it goes into your Food Rations item. Use that item to see how much you have, to throw some away, or to hand some to another player.

See also