Blackguard
A Blackguard epitomizes evil. They are nothing short of a mortal fiend, a black knight with the foulest sort of reputation. Many refer to Blackguards as anti-paladins due to their completely evil nature. No one class makes the best Blackguard, all that is required is a willingness to serve the forces of darkness. - Hit Die: d10.
| Type | Prestige class |
| Hit die | d10 |
| Skill points | 2 + Intelligence modifier per level |
| Attack bonus | full - 1 per level, +20 by level 20 |
| Strong saves | Fortitude |
| Spellcasting | Prepared |
| Alignment | Any evil |
| Primary ability | Constitution |
| Maximum level | 30 |
How it works
- While Divine Might is active, every hit you land on a good creature deals smite damage. The amount depends on your weapon's size compared to your own size, not on your level. It is doubled against outsiders.
- The Smite Good feat itself works only against good creatures.
- The extra damage while Divine Might is active is negative damage. A pure Blackguard also deals it to neutral creatures.
- If you have both Smite Evil and Smite Good, that extra damage uses the one backed by more class levels. On a tie your alignment decides; a character neutral on the good-evil axis deals magical damage to neutral targets instead.
Requirements
| Alignment | Any evil |
| Skill | Hide, 5 ranks |
| Feat | Cleave |
| Attack bonus | +6 |
What you gain, level by level
| Level | Gain |
|---|---|
| 1 | Armor Proficiency (light), Armor Proficiency (medium), Armor Proficiency (heavy), Shield Proficiency, Weapon Proficiency (martial), Weapon Proficiency (simple), Use Poison |
| 2 | Smite Good (1 + (your Blackguard levels / 10) a day, and 3 more with Extra Smiting), Dark Blessing |
| 3 | Turn Undead |
| 4 | Sneak Attack, Blackguard (+1d6) |
| 5 | Summon Fiend (1 + (your Blackguard levels / 30) a day, and 1 more with Epic Fiendish Servant) |
| 7 | Sneak Attack, Blackguard (+2d6) |
| 10 | Sneak Attack, Blackguard (+3d6) |
| 11 | Epic Blackguard, +1 Charisma |
| 13 | Sneak Attack, Blackguard (+4d6), bonus feat (and again every 3 levels to 28) |
| 16 | Sneak Attack, Blackguard (+5d6) |
| 19 | Sneak Attack, Blackguard (+6d6) |
| 20 | +1 Charisma |
| 22 | Sneak Attack, Blackguard (+7d6) |
| 25 | Sneak Attack, Blackguard (+8d6) |
| 28 | Sneak Attack, Blackguard (+9d6) |
| 30 | +2 Charisma |
Spells
Spells are prepared in advance and spent as they are cast. The casting ability is Wisdom.
How a save is worked out, and what a slot is actually spent on, are on Magic.
Spells a day, by spell level. A level that is not listed has the same allowance as the last one listed above it.
| Level | 0 | 1 | 2 | 3 | 4 |
|---|---|---|---|---|---|
| 1 | - | 0 | - | - | - |
| 2 | - | 1 | - | - | - |
| 3 | - | 1 | 0 | - | - |
| 4 | - | 1 | 1 | - | - |
| 5 | - | 1 | 1 | 0 | - |
| 6 | - | 1 | 1 | 1 | - |
| 7 | - | 2 | 1 | 1 | 0 |
| 8 | - | 2 | 1 | 1 | 1 |
| 9 | - | 2 | 2 | 1 | 1 |
| 10 | - | 2 | 2 | 2 | 1 |
Spell list
Every spell on the Blackguard list, by spell level.
Bonus feat choices
A bonus feat is granted at the levels marked in the table above, and can be spent on any of the following.
Only as a bonus feat, never in place of an ordinary one: Epic Fiendish Servant.
As a bonus feat or as an ordinary feat: Armor Skin, Devastating Critical (any of 40), Divine Shield of Steel, Epic Prowess, Epic Reputation, Epic Spell Focus (any of 8), Epic Toughness (any of 10), Epic Weapon Focus (any of 40), Great Smiting (any of 10), Greater Spell Focus (any of 8), Improved Combat Casting, Improved Sneak Attack (any of 10), Overwhelming Critical (any of 40), Perfect Health, Planar Turning.
Class skills
One point per rank instead of two: Concentration, Craft: Harvesting, Craft: Mastery, Craft: Speed, Discipline, Heal, Intimidate, Lore, Parry, Persuade, Ride, Taunt.
