Skip to content

Generated

Skills

A skill is practical knowledge a character trains, as opposed to something a class grants automatically. Ranks are bought with skill points at level-up; the total shown on the character sheet is ranks plus the ability modifier plus whatever feats, items and effects add.

A check uses that total, but several things here read the ranks alone: how fast a mount carries you, how often you may pick a pocket and how much you can carry away from it, and whether Spellcraft helps your saving throws at all. Buffing a skill does not buy any of those - only spending points on it does.

The table is built from the server's own data, so it already reflects any ADOH change to the base game.

SkillAbilityRequires trainingArmor penaltyAll classesSummary
Animal EmpathyCharismayes--Approach a creature and attempt to dominate it. A successful check allows a character to dominate Animals,...
ConcentrationConstitutionno-yesConcentration checks are made whenever your character is distracted during the act of casting a spell. It is...
Disable TrapIntelligenceyes-yesThis skill allows the character to perform a variety of actions on a trap. Check: There are four...
DisciplineStrengthno-yesA successful check allows the character to resist any combat feat (Disarm, Called Shot, Knockdown or Sap)....
HealWisdomno-yesWith this skill a character can use a healing kit to cure wounds and heal poisons and diseases. Check: To...
HideDexteritynoyesyesThis skill allows a character to hide from enemies. Check: The character must succeed at an opposed test...
ListenWisdomno-yesListen alerts a character to hidden creatures that may be nearby. Check: Listen detects hidden creatures by...
LoreIntelligenceno-yesLore allows a character to identify unknown magic items. Check: A roll against an unidentified item's value...
Move SilentlyDexteritynoyesyesA character may sneak quietly past an enemy. Check: A Move Silently check is opposed by the listening...
Open LockDexterityyes-yesThis skill allows the character to enter locked rooms and open locked containers. Check: The DC is determined...
ParryDexteritynoyesyesParry allows the character to block incoming attacks and make spectacular counterattacks. Check: The DC is...
PerformCharismano--A Bard using Perform can perform the bardsong, which improves their allies' ability to fight in combat and...
PersuadeCharismano-yesA successful Persuade check prompts NPCs to reveal additional information or give bonus treasure in...
Pick PocketDexterityyesyesyesPick Pocket allows a character to remove items or gold from another's backpack. The full list of what this...
SearchIntelligenceno-yesSearch is used to detect traps. Check: Detecting a trap is an opposed test, pitting the character's Search...
Set TrapDexterityyesyesyesThis skill allows a character to place trap kits. Check: When a trap kit is used, the character makes a skill...
SpellcraftIntelligenceyes-yesSpellcraft is used to identify spells and to perform counterspells. Check: A successful check means that the...
SpotWisdomno-yesA successful Spot check reveals a hidden creature. Check: The DC is determined by the Hide check of the...
TauntCharismano-yesTaunt is used to provoke an enemy into dropping his guard for a short time. Check: Your Taunt skill plus a...
Use Magic DeviceCharismayes--A successful Use Magic Device check allows the character to use a magic item as if he had a required class,...
AppraiseIntelligenceno-yesThe higher the character's skill the better the price received when selling or purchasing goods. Check: The...
TumbleDexterityyesyesyesThe character with high tumbling is able to roll away from attacks during combat, positioning themselves...
Craft: HarvestingStrengthno-yesHarvesting decides how much a resource node gives up, and how long it takes you to work it. Neither depends...
BluffCharismano-yesThe character can make the outrageous or the untrue seem plausible. This skill encompasses acting, conning,...
IntimidateCharismano-yesA character can use this skill to get a bully to back down or make a prisoner give the information he wants...
Craft: MasteryIntelligenceno-yesMastery improves the chance of having success when crafting. Should Mastery cause a character's success rate...
Craft: SpeedDexterityno-yesSpeed improves the speed at which a character crafts. The higher the skill, the faster the character crafts....
RideDexterityno-yesThis skills handles the max speed of a character while mounted up to the character Ride Skill cap (see...

See also