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Listen

Listen alerts a character to hidden creatures that may be nearby.

AbilityWisdom
Requires trainingNo - it works with no ranks in it
Armour check penaltyNone
Available toEvery class

How it works

Check. Listen detects hidden creatures by opposing their Move Silently check. A successful check renders the hidden creature visible, and makes it a valid target for the listener.

Special. Standing still provides a +5 bonus to a Listen check. A character with the Alertness feat gains a +2 bonus on Listen checks. Rangers gain a bonus when Listening against a favored enemy. Elves, gnomes, and halflings gain a +2 racial bonus to Listen checks. Half-elves receive a +1 racial bonus.

Use. Listen is part of the Detect modal action. In Passive Detect mode, checks are made automatically every round. Active Detect mode is a modal action that reduces the normal movement rate and makes the character perform an Active Listen, as well as Spot and Search checks.

  • Outdoors the weather is worth as much as a feat. Clear weather adds 2, rain costs 2, snow costs 1, a rainstorm costs 4 and a snowstorm costs 3. Indoors nothing changes.

Skill point cost by class

One point per rank: Arcane Archer, Assassin, Barbarian, Bard, Dwarven Defender, Elite Guard, God's Eye Scout, Monk, Pale Master, Ranger, Red Dragon Disciple, Rogue, Shadowdancer, Shifter, Skald, Weapon Master.

Two points per rank: Blackguard, Cleric, Divine Champion, Druid, Fighter, Northern Templar, Paladin, Purple Dragon Knight, Sorcerer, Warlock, Wizard.

Required for

See also