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Elite Guard

Elite Guards are some of the most loyal and dangerous soldiers that can be found in the lands of Nordock. Most often they can be found in large cities or fortresses - it is there that their impeccable crossbow mastery is most appreciated. Their combat training is a guarantee that civilians can sleep peacefully, without fear of any danger from the outside. - Base Attack Bonus:...

TypePrestige class
Hit died10
Skill points3 + Intelligence modifier per level
Attack bonusfull - 1 per level, +20 by level 20
Strong savesFortitude
SpellcastingNone
AlignmentAny lawful
Primary abilityDexterity
Maximum level30

How it works

  • Your crossbows crit more easily as the class goes up, and it is the class level that does it rather than any feat you pick: the threat range widens by one at Elite Guard 10, by two at 20 and by three at 30, for light and heavy crossbows alike.
  • Crossbow Precision is worked out on your Elite Guard levels alone, whatever else you have taken: one point of attack per five of them, up to five, for two turns, and only while you are holding a crossbow.
  • A pure Elite Guard also gets an extra attack each round out of it.

Requirements

AlignmentAny lawful
SkillDiscipline, 10 ranks
FeatPoint Blank Shot
FeatRapid Reload
Attack bonus+7
FeatAlertness
Incompatible classWeapon Master

What you gain, level by level

Bonus feat choices

Each bonus feat is chosen from: Armor Skin, Devastating Critical (any of 2), Epic Prowess, Epic Skill Focus (any of 4), Epic Toughness (any of 10), Great Dexterity (any of 10).

Class skills

One point per rank instead of two: Concentration, Craft: Harvesting, Craft: Mastery, Craft: Speed, Discipline, Heal, Listen, Lore, Ride, Spot.

See also