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Warlock

Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular. SPECIAL: Warlocks are unique across spellcasters. They do not need to rest to restore their spell slots, but they only have a very limited amount of slots. The Warlock slots scale with...

TypeBase class
Hit died6
Skill points2 + Intelligence modifier per level
Attack bonusthree quarters - 3 per 4 levels, +15 by level 20
Strong savesWill
SpellcastingSpontaneous
AlignmentAny non-good
Primary abilityCharisma

How it works

  • Invocations do not spend a slot of their own level the way a spell does: what an invocation costs is on the Magic page, and metamagic raises it.
  • Six invocations cost nothing at all with the feat that grants them.
  • The eldritch blast is a weapon rather than a spell, and the pacts change what it does on hit.

Requirements

Alignment: any non-good.

What you gain, level by level

LevelGain
1Weapon Proficiency (simple), Armor Proficiency (light), Shield Proficiency, Weapon Proficiency (Warlock), Spellblade, Eldritch Blast, bonus feat
2bonus feat
5bonus feat
10bonus feat
15bonus feat
20bonus feat
21Epic Warlock
23bonus feat
25bonus feat
26bonus feat
29bonus feat
30bonus feat
32bonus feat
35bonus feat
38bonus feat
40bonus feat

Spells

Spells are cast from a fixed list of spells known, without preparing them. The casting ability is Charisma.

How a save is worked out, and what a slot is actually spent on, are on Magic.

Spells a day, by spell level. A level that is not listed has the same allowance as the last one listed above it.

Level0123456789
153--------
264--------
365--------
4663-------
5664-------
66653------
76664------
866653-----
966664-----
10666653----
11666664----
126666653---
136666664---
1466666653--
1566666664--
16666666653-
17666666664-
186666666653
196666666664
206666666666

Spells known, by spell level.

Level0123456789
142--------
252--------
353--------
4631-------
5642-------
67421------
77532------
875321-----
975432-----
10754321----
11755432----
127554321---
137554432---
1475544321--
1575544432--
16755444321-
17755444332-
187554443321
197554443332
207554443333

Bonus feat choices

Each bonus feat is chosen from: Automatic Quicken Spell (any of 3), Automatic Silent Spell (any of 3), Automatic Still Spell (any of 3), Energy Resistance, Acid (any of 10), Energy Resistance, Cold (any of 10), Energy Resistance, Electrical (any of 10), Energy Resistance, Fire (any of 10), Energy Resistance, Sonic (any of 10), Epic Spell Focus (any of 8), Epic Spell Penetration, Epic Spell: Dragon Knight, Epic Spell: Epic Mage Armor, Epic Spell: Epic Warding, Epic Spell: Greater Ruin, Epic Spell: Hellball, Epic Spell: Mummy Dust, Epic Weapon Focus (any of 41), Great Charisma (any of 10), Improved Combat Casting.

Class skills

One point per rank instead of two: Concentration, Craft: Harvesting, Craft: Mastery, Craft: Speed, Heal, Lore, Ride, Spellcraft, Use Magic Device.

See also