Epic Spell: Dragon Knight
| School | Conjuration (opposed by Transmutation) |
| Spell level | innate level 10 - no class learns it from a spellbook |
| Range | Short - 8 metres |
| Components | Verbal and somatic |
| Can be aimed at | yourself or a spot on the ground |
| Metamagic allowed | Empower, Extend, Maximize, Quicken, Silent, Still |
How it works
- The summon stays for 30 turns.
- A Druid of level 21, or a Sorcerer, Wizard, Warlock or Cleric of level 36, gets it as a henchman rather than a summon, so it stands alongside a summoned creature instead of replacing it.
Where it comes from
No class learns this from a spellbook: it is the ability a feat uses, and what it does is on the feat's page.
Cast by a feat: Epic Spell: Dragon Knight.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes