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Generated

Epic Spell: Epic Mage Armor

SchoolNecromancy (opposed by Divination)
Spell levelinnate level 10 - no class learns it from a spellbook
RangePersonal - 0 metres, or 2.25 when aimed at another creature
ComponentsVerbal and somatic
Can be aimed atyourself
Metamagic allowedEmpower, Extend, Maximize, Quicken, Silent, Still

How it works

  • The 20 points arrive as four bonuses of 5 - armour, deflection, dodge and natural - so each stacks with a different kind of gear.
  • It lasts one hour per caster level, cannot be dispelled, and Extend doubles it.

Where it comes from

No class learns this from a spellbook: it is the ability a feat uses, and what it does is on the feat's page.

Cast by a feat: Epic Spell: Epic Mage Armor.

See also