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Persuade

A successful Persuade check prompts NPCs to reveal additional information or give bonus treasure in conversation.

AbilityCharisma
Requires trainingNo - it works with no ranks in it
Armour check penaltyNone
Available toEvery class

How it works

Check. The DC is determined by the NPC being spoken to.

Use. Used in conversation.

  • It moves shop prices, against the shopkeeper's own Persuade. What you pay rises by the difference between one and a half times the keeper's ranks plus its Charisma modifier and the same sum for you; what you are paid rises by the difference in plain ranks in your favour. Against a shopkeeper with no gift for it, a talker buys cheaper and sells dearer.

Skill point cost by class

One point per rank: Bard, Blackguard, Cleric, Druid, Monk, Paladin, Pale Master, Purple Dragon Knight, Red Dragon Disciple, Rogue, Shadowdancer, Shifter.

Two points per rank: Arcane Archer, Assassin, Barbarian, Divine Champion, Dwarven Defender, Elite Guard, Fighter, God's Eye Scout, Northern Templar, Ranger, Skald, Sorcerer, Warlock, Weapon Master, Wizard.

Required for

ClassRanks needed
Purple Dragon Knight1

See also