Pick Pocket
Pick Pocket takes gold or an item out of somebody else's backpack. It is rebuilt on this server and works nothing like the one in the base game.
| Ability | Dexterity |
| Requires training | Yes |
| Armour check penalty | Yes |
| Available to | Every class |
| Counts as an attack | Yes |
| Range | 2 metres from a player, 4 metres from anyone else |
Skill point cost by class
One point per rank: Assassin, Bard, Rogue, Shadowdancer, Skald.
Two points per rank: Arcane Archer, Barbarian, Blackguard, Cleric, Divine Champion, Druid, Dwarven Defender, Elite Guard, Fighter, God's Eye Scout, Monk, Northern Templar, Paladin, Pale Master, Purple Dragon Knight, Ranger, Red Dragon Disciple, Shifter, Sorcerer, Warlock, Weapon Master, Wizard.
How many attempts you get
| Per rest | 3 + (your rank / 10) |
| Against one target | 6 thefts, ever - after that the target has nothing more to take |
Resting clears the first counter. The second does not reset.
The check
Your d20 + Pick Pocket against the target's d20 + Spot + the modifiers below. A tie goes to the target - you must come out ahead.
| Situation | Difficulty |
|---|---|
| trying the same target again after failing | +5 |
| the target is already hostile to you | +5 |
| you are in combat | +10 |
| the target is in combat | -10 |
| you are sneaking | -5 |
| the target has detect mode on | +5 |
| the target can see you | +10 |
| the target cannot see you | -10 |
| the target can hear you | +5 |
| the target cannot hear you | -5 |
| night, outdoors, and the target has no darkvision, ultravision or true seeing | -5 |
A blind target does not get its Spot at all - unless it has true seeing, which cancels the blindness for this purpose, or Blind Fight, which leaves it a quarter of its Spot, or half if it is a boss.
Losing narrowly still works. If the amount you lost by is within 10% of the target's total, the theft succeeds anyway and nobody notices.
Being caught
- the target is told, and so are you
- Greater Sanctuary, Invisibility, Improved Invisibility and stealth are stripped from you
- you cannot move for 2.5 seconds
- a player target turns hostile towards you
- anyone else turns, shouts, and attacks
While mounted
Being on a mount reduces this skill by 50.
Required for
Nothing requires ranks in Pick Pocket.