True Seeing
The target creature can see through Invisibility effects, and gets a +40 to its Spot Skill for the duration of the spell
| School | Divination (opposed by Illusion) |
| Spell level | Bard 6, Cleric 5, Druid 7, Wizard and Sorcerer 6 |
| Range | Touch - 2.25 metres |
| Components | Verbal and somatic |
| Can be aimed at | yourself, a creature, an item or a placeable |
| Concentration | Casting can be disrupted by damage |
| Area of Effect / Target | Single |
| Duration | 1 Turn / Level |
| Additional Counter Spells | Greater Shadow Conjuration |
| Save | Harmless |
| Spell Resistance | No |
| Metamagic allowed | Extend, Quicken, Silent, Still |
How it works
- It also grants ultravision, so darkness does not hide anything from you.
- It lasts one turn per caster level, and Extend doubles that.
Where it comes from
Cleric domain: Knowledge (level 4).
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes