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Protection from Alignment

When this spell is cast, the caster chooses a target to be protected from either good or evil. The target receives a +2 deflection bonus to Armor Class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities used by creatures of the chosen alignment.

SchoolAbjuration (opposed by Conjuration)
Spell levelBard 1, Cleric 1, Paladin 1, Wizard and Sorcerer 1
RangeTouch - 2.25 metres
ComponentsVerbal and somatic
Can be aimed atyourself, a creature, an item or a placeable
ConcentrationCasting can be disrupted by damage
Area of Effect / TargetSingle
Duration1 Hour / Level
SaveHarmless
Spell ResistanceNo
Metamagic allowedExtend, Quicken, Silent, Still

Choices

Casting it opens a menu with 2 options.

See also