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Protection from Evil

Protection from Evil gives the target a +2 deflection bonus to Armour Class and a +2 bonus on all saving throws against evil creatures, and makes the target immune to their mind-affecting spells, for one hour per caster level.

SchoolAbjuration (opposed by Conjuration)
Spell levelinnate level 1 - no class learns it from a spellbook
RangeTouch - 2.25 metres
ComponentsVerbal and somatic
Can be aimed atyourself, a creature, an item or a placeable
ConcentrationCasting can be disrupted by damage
Area of Effect / TargetSingle
Duration1 Hour / Level
SaveHarmless
Spell ResistanceNo
Metamagic allowedExtend, Quicken, Silent, Still

How it works

  • The target gains +2 deflection to Armour Class and +2 to every saving throw, both only against evil creatures.
  • While it lasts, mind-affecting magic cast by evil creatures cannot touch the target.
  • It lasts one hour per caster level, and Extend doubles that.

See also