Smite Good
This feat allows the character to make a special attack against good creatures. Blackguards apply their Charisma modifier to their attack roll, and their class level to the damage delivered. Smite Good may be used once per day + 1 each 10 class levels.
| Type of feat | Class |
| Use | Selected + Passive. Smite Good active damage only affects good creatures. The passive damage only affects good creatures unless used by a Pure Class character (level 30 Blackguard), in that case it affects also Neutral aligned creatures. |
| Prerequisites | none - it is granted, not chosen |
| Uses per day | 1 + (your Blackguard levels / 10) a day, and 3 more with Extra Smiting |
| Counts as an attack | Yes - using it on someone is a hostile act |
Special
If the character is under the effect of Divine Might, and has at least 1 Smite Good use remaining, this feat grants +2 to +4 negative additional damage to the target on each attack. The damage is based on the weapon size compared to the character wielding it, +2 is the weapon is small for that character, +3 if the weapon is medium for that character, and +4 if large.
Who gets it
Granted automatically: Blackguard (level 2).
Required for
Feats: Extra Smiting, Great Smiting.