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Resist Elements

The target creature gains damage resistance 20/- against all elemental forms of damage. The spell ends after absorbing 30 points of damage from any single elemental type.

SchoolAbjuration (opposed by Conjuration)
Spell levelCleric 2, Druid 2, Paladin 2, Ranger 1, Wizard and Sorcerer 2
RangeTouch - 2.25 metres
ComponentsVerbal and somatic
Can be aimed atyourself, a creature, an item or a placeable
ConcentrationCasting can be disrupted by damage
Area of Effect / TargetSingle
Duration1 Turn / Level
SaveHarmless
Spell ResistanceNo
Metamagic allowedExtend, Quicken, Silent, Still

How it works

  • It lasts one hour per caster level, and Extend doubles that.

See also