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Shadowdancer

Shadowdancers operate in the border between light and darkness. These nimble artists of deception are never completely trusted but always induce wonder when met. Many use their abilities to infiltrate past defenses and dupe others. Rogues and bards are the most common shadowdancers. - Hit Die: d8. - Proficiencies: Simple weapons and light armor. - Skill Points: 6 + Int Modifier.

TypePrestige class
Hit died8
Skill points6 + Intelligence modifier per level
Attack bonusthree quarters - 3 per 4 levels, +15 by level 20
Strong savesReflex
SpellcastingNone
AlignmentAny
Primary abilityDexterity
Maximum level30

Requirements

SkillHide, 10 ranks
SkillMove Silently, 8 ranks
SkillTumble, 5 ranks
FeatDodge
FeatMobility

What you gain, level by level

LevelGain
1Hide in Plain Sight, Weapon Proficiency (simple), Armor Proficiency (light)
2Evasion, Darkvision, Uncanny Dodge I
3Shadow Daze (2 + (your Shadowdancer levels / 10) a day)
4Shadow Evade (3 + (your Shadowdancer levels / 10) a day)
5Summon Shadow (1 + (your Shadowdancer levels / 30) a day, and 1 more with Epic Shadowlord), Defensive Roll, Uncanny Dodge II
7Slippery Mind
10Improved Evasion, Uncanny Dodge III
11Epic Shadowdancer
13bonus feat (and again every 3 levels to 28)

Bonus feat choices

A bonus feat is granted at the levels marked in the table above, and can be spent on any of the following.

Only as a bonus feat, never in place of an ordinary one: Epic Shadowlord.

As a bonus feat or as an ordinary feat: Blinding Speed, Epic Dodge, Epic Reflexes, Epic Skill Focus (any of 25), Great Dexterity (any of 10), Improved Whirlwind Attack, Self-Concealment (any of 5), Superior Initiative.

Class skills

One point per rank instead of two: Craft: Harvesting, Craft: Mastery, Craft: Speed, Heal, Hide, Listen, Lore, Move Silently, Persuade, Pick Pocket, Ride, Search, Spot, Tumble, Tumble.

See also