Pick Pocket
Pick Pocket takes gold or an item out of somebody else's backpack. It is rebuilt on this server and works differently from the base game.
| Ability | Dexterity |
| Requires training | Yes |
| Armour check penalty | Yes |
| Available to | Every class |
| Counts as an attack | Yes |
| Range | 2 metres from a player, 4 metres from anyone else |
Skill point cost by class
One point per rank: Assassin, Bard, Rogue, Shadowdancer, Skald.
Two points per rank: Arcane Archer, Barbarian, Blackguard, Cleric, Divine Champion, Druid, Dwarven Defender, Elite Guard, Fighter, God's Eye Scout, Monk, Northern Templar, Paladin, Pale Master, Purple Dragon Knight, Ranger, Red Dragon Disciple, Shifter, Sorcerer, Warlock, Weapon Master, Wizard.
How many attempts you get
| Per rest | 3 + (your Pick Pocket ranks / 10), rounded down. Bonuses from gear do not count |
| Against one player | 6 thefts. There is no such limit on other targets |
Resting clears the first counter. Resting does not clear the second.
The check
Your d20 + Pick Pocket against the target's d20 + Spot + the modifiers below. A tie goes to the target - you must come out ahead.
| Situation | Difficulty |
|---|---|
| the target is the same one you tried last | +5 |
| the target is already hostile to you | +5 |
| you are in combat | +10 |
| the target is in combat | -10 |
| you are sneaking | -5 |
| the target is in detect mode | +5 |
| the target can see you | +10 |
| the target cannot see you | -10 |
| the target can hear you | +5 |
| the target cannot hear you | -5 |
| night, outdoors, and the target has no Darkvision, Ultravision or True Seeing | -5 |
A blind target rolls without its Spot, with two exceptions:
- a blind target with True Seeing keeps its full Spot;
- a blind target with Blind-Fight keeps 25% of its Spot, or 50% if it is a boss.
Losing narrowly still steals. If you lose by no more than 10% of the target's total, the theft succeeds, but you are still caught: everything under "Being caught" below happens as well.
Being caught
- the target is told, and so are you
- Greater Sanctuary, Invisibility, Improved Invisibility and stealth are removed from you
- you cannot move for 2.5 seconds
- a player target turns hostile towards you
- anyone else turns, shouts, and attacks
While mounted
Being on a mount reduces this skill by 50.
Required for
Nothing requires ranks in Pick Pocket.
