On ADOH, Paladin has the following differences from the vanilla (base game) one:
- Can select Great Charisma as an epic Bonus Feat
- At level 40 (PURE) Paladin gains the Guardian Angel feat
- Paladin’s Summon Mount has been changed and works with our custom Mount System
- Some Spells have been changed. Check out our Custom Spell System for more information
Base Class #
Alignment restrictions: lawful good only
Hit die: d10
Proficiencies: armor (light, medium, heavy), shields, weapons (martial, simple)
Skill points: 2 + int modifier ( (2 + int modifier) * 4 at 1st level)
Skills: concentration, craft armor, craft trap, craft weapon, discipline, heal, lore, parry, persuade, ride, taunt
Unavailable feats: curse song, extra music, lingering song, quicken spell, weapon specialization
These general feats cannot be selected when taking a level of paladin.
Primary saving throw(s): fortitude
Base attack bonus: +1/level
Spellcasting: Divine (spell failure from armor is ignored), wisdom-based (a base wisdom score of 10 + the spell’s level is required to cast a spell, bonus spells are based on modified wisdom, and the wisdom modifier affects spell DCs), and requires preparation.
Paladin Spells #
|1st level spells||2nd level spells||3rd level spells||4th level spells|
Cure light wounds
Protection from alignment
Aura of glory
|Cure moderate wounds|
Greater magic weapon
Magic circle against alignment
|Cure serious wounds|
Freedom of movement
Paladin Level Progression #
|Level||Base attack bonus||Saves (Fort / Reflex / Will)||Feats||HP|
|1st||+1||2 / 0 / 0||divine grace|
lay on hands
|2nd||+2||3 / 0 / 0||aura of courage|
|3rd||+3||3 / 1 / 1||remove disease|
|4th||+4||4 / 1 / 1||40|
|5th||+5||4 / 1 / 1||summon mount||50|
|6th||+6/+1||5 / 2 / 2||60|
|7th||+7/+2||5 / 2 / 2||70|
|8th||+8/+3||6 / 2 / 2||80|
|9th||+9/+4||6 / 3 / 3||90|
|10th||+10/+5||7 / 3 / 3||100|
|11th||+11/+6/+1||7 / 3 / 3||110|
|12th||+12/+7/+2||8 / 4 / 4||120|
|13th||+13/+8/+3||8 / 4 / 4||130|
|14th||+14/+9/+4||9 / 4 / 4||140|
|15th||+15/+10/+5||9 / 5 / 5||150|
|16th||+16/+11/+6/+1||10 / 5 / 5||160|
|17th||+17/+12/+7/+2||10 / 5 / 5||170|
|18th||+18/+13/+8/+3||11 / 6 / 6||180|
|19th||+19/+14/+9/+4||11 / 6 / 6||190|
|20th||+20/+15/+10/+5||12 / 6 / 6||200|
Epic Paladin #
Bonus feats: The epic paladin gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, 29, 32, 35, and 38.
Epic paladin bonus feats: armor skin, devastating critical, epic prowess, epic reputation, epic spell focus, epic toughness, epic weapon focus, great charisma, great smiting, greater spell focus, improved combat casting, improved critical (whip only), overwhelming critical, perfect health, planar turning
The inclusion of improved critical (whip) in this list is likely a bug.
Unavailable epic feats: automatic quicken spell, automatic silent spell, automatic still spell, bane of enemies, construct shape, dragon shape, epic spell penetration, epic spell: dragon knight, epic spell: epic mage armor, epic spell: epic warding, epic spell: greater ruin, epic spell: hellball, epic spell: mummy dust, epic weapon specialization, improved ki strike 4, improved ki strike 5, improved sneak attack, improved spell resistance, improved stunning fist, lasting inspiration, mighty rage, outsider shape, terrifying rage, thundering rage, undead shape
These general epic feats cannot be selected when taking a level of paladin.
Epic Paladin Level Progression #
Paladin Class Tips #
- A single level of paladin is commonly added to builds that utilize Charisma as their primary attribute, this grants a significant bonus to saving throws that does not count in the saving throw cap.
- Undead cannot take a Paladin level.
- A character with 21 levels of the Paladin class will have access to special Balms, which drastically lowers the penalty for ressing someone.
Paladin Community Builds #
- Future build links.