Skeleton
The bones of the dead, animated by dark magic, skeletons have no mind of their own. They are but an extension of their master's will.
| Ability adjustments | Con -2, Int -2, Cha -2 |
| Alignment | Any evil |
| Favored class | - |
| Extra levels | 1 |
| Cost | Free |
| Faction | Undead |
| Starting area | Nocturnae - Crypt of the Eternals |
| Race group | Undead |
Racial abilities
| Ability | Effect |
|---|---|
| Darkvision | This feat grants the ability to see in the dark. |
Damage
| Damage type | Effect |
|---|---|
| Divine | takes 15% more damage |
| Bludgeoning | takes 10% more damage |
| Positive | takes 100% more damage |
| Electrical | immune to 5% |
| Cold | immune to 5% |
| Piercing | immune to 5% |
| Negative | immune to 100% |
| Fire | takes 10% more damage |
Immunities
Ability decrease, critical hit, death, fear, negative level.
Race group
Skeleton belongs to the Undead race group. Anything that names that group - a spell, a feat, a favoured enemy, an item property - applies to you.
The other races in it are Lich, Mummy and Vampire.
Who is hostile
Hostile players and hostile creatures attack on sight. Everyone, whatever their faction, is neutral towards city guards, merchants, animals and neutral settlements.