Duergar
Duergar, also known as gray dwarves, or underdwarves, were a subterranean subrace of dwarves. They carved out an existence in the Underdark, often near volcanoes.
| Ability adjustments | Str +2, Con +2, Cha -2 |
| Alignment | Any |
| Favored class | - |
| Extra levels | 1 |
| Cost | Free |
| Faction | Duergar |
| Starting area | Underdark - Gracklstugh - City of Blades |
| Race group | Dwarf |
| Light sensitive | yes |
Racial abilities
| Ability | Effect |
|---|---|
| Darkvision | This feat grants the ability to see in the dark. |
| Stonecunning | This feat grants a +2 bonus on Search checks made in interior areas. |
| Hardiness vs. Poisons | This feat grants a +2 racial bonus on saving throws vs. poison. |
| Hardiness vs. Spells | This feat grants a +2 racial bonus on saving throws vs. spells. |
| Battle Training vs. Orcs | This feat grants a +1 racial bonus on attack rolls made against orcs. |
| Battle Training vs. Goblins | This feat grants a +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears). |
| Battle Training vs. Giants | This feat grants a +4 dodge bonus to AC against giants. |
| Skill Affinity (Lore) | This feat grants a +2 racial bonus to Lore checks. |
Spell resistance
Starts at 5 and rises by 1 at every level from level 2, up to a maximum of 44.
Immunities
Gained with levels
| Level | Ability | Uses a day |
|---|---|---|
| 10 | Improved Invisibility | 1 + (level / 8) |
Light sensitivity
Light sensitivity applies only while all of these are true at once: you are above ground, you are not indoors, it is daytime, the weather is clear, and you are not under a Darkness effect.
While it applies you take -2 to attack and -2 to all saving throws, and every two rounds you make a Fortitude save against DC 20; on a failure you are blinded for one round.
That difficulty is fixed at 20 and does not grow with you. At low level it is a reason to stay out of the daylight; from around level 20, with the saving throws and equipment of a character that far in, it is passed routinely.
Race group
Duergar belongs to the Dwarf race group. Anything that names that group - a spell, a feat, a favoured enemy, an item property - applies to you.
The other races in it are Azer and Mountain Dwarf.
Who is hostile
Hostile players and hostile creatures attack on sight. Everyone, whatever their faction, is neutral towards city guards, merchants, animals and neutral settlements.