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Elite Guard

Elite Guards are some of the most loyal and dangerous soldiers that can be found in the lands of Nordock. Most often they can be found in large cities or fortresses - it is there that their impeccable crossbow mastery is most appreciated. Their combat training is a guarantee that civilians can sleep peacefully, without fear of any danger from the outside.

TypePrestige class
Hit died10
Skill points3 + Intelligence modifier per level
Attack bonusfull - 1 per level, +20 by level 20
Strong savesFortitude
SpellcastingNone
AlignmentAny lawful
Primary abilityDexterity
Maximum level30

How it works

  • Light and heavy crossbows get +1 threat range at Elite Guard 10, +2 at 20 and +3 at 30. This comes from your class level, not from a feat.
  • Crossbow Precision gives +1 attack bonus per 5 Elite Guard levels, at least +1 and up to +5, for 2 turns (2 minutes). Levels in other classes do not raise it.
  • Crossbow Precision works only while you hold a light or heavy crossbow. Equipping any other weapon ends it.
  • A pure Elite Guard also gets +1 attack per round from Crossbow Precision.

Requirements

AlignmentAny lawful
SkillDiscipline, 10 ranks
FeatPoint Blank Shot
FeatRapid Reload
Attack bonus+7
FeatAlertness
Incompatible classWeapon Master

What you gain, level by level

Bonus feat choices

A bonus feat is granted at the levels marked in the table above, and can be spent on any of the following.

As a bonus feat or as an ordinary feat: Armor Skin, Devastating Critical (any of 2), Epic Prowess, Epic Skill Focus (any of 4), Epic Toughness (any of 10), Great Dexterity (any of 10).

Class skills

One point per rank instead of two: Concentration, Craft: Harvesting, Craft: Mastery, Craft: Speed, Discipline, Heal, Listen, Lore, Ride, Spot.

See also