Stores
Merchants that remember
A merchant's stock is shared: what you sell to one stays on the shelf for whoever comes next.
- Every merchant starts again from its standard stock at each server restart. Nothing sold to it survives the restart.
- Goods players have sold to a merchant are cleared off its shelf a little at a time.
Prices
Your Appraise skill is checked against the merchant when a store opens, and moves the prices you are offered by up to 30% in either direction.
A merchant of your own
Three can be called up from the Player Menu where you stand:
- The player merchant, a quick place to sell. Its stock is shared with everyone, and it pays less than other merchants. Selling to other players is done at the trade post. It stays for 2 minutes.
- The newbie merchant, up to level 3.
- Your faction's temple merchant, if you have bought it from the donors store.
The shops that are not ordinary shops
- The Trade Hall in Mulrok Village, for crafted goods.
- The skins shop, and the portal to Castle Glendario for the token economy.
- The donation shop and the donors store, which take Donation Tokens. The donors store opens from anywhere: Player Menu -> Donor Tools -> Open Donors In-game Store. Almost everything in it can also be had in game, through quests, dungeons or the Black Market. A different set of it is discounted each month.
- The Black Market, a hidden store selling items, services, mounts, pets and trinkets for gold and tokens. You do not get in without an invitation, and part of its stock changes every quarter.



The Black Market
A hidden store, and you do not get in without an invitation. What it sells for gold and tokens is what no ordinary merchant carries: unique items, services, mounts, pets and trinkets.
Its stock changes. Some of it turns over every quarter, some of it stays for the year, and the prices change too.


See also
- Trade post - selling to other players
- Items
- Tokens
