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Knockdown

Knockdown is a melee attack that can knock the target to the ground.

Type of featGeneral
UseSelected
Prerequisitesnone
Counts as an attackYes - using it on someone is a hostile act
  • A prone creature cannot attack.
  • Melee attacks against a prone creature get +4 to hit. Ranged attacks against it get -4.
  • You can only knock down a target that is at most one size category larger than you.
  • The target gets +4 on its Discipline check for every size category it is larger than you, and -4 for every size category it is smaller.

Cooldown

Both attacker and target are player characters2 rounds (12 seconds)
Any other case1 round (6 seconds)
  • The cooldown is shared with Improved Knockdown: one timer covers both feats.
  • Using the feat again before the timer runs out cancels it, and you make an ordinary attack against the target instead.
  • Targeting yourself does nothing.
  • While a PvP tournament is running, the feat cannot be used in arena mode.

Who gets it

Granted automatically: Monk (level 6).

Available as a class bonus feat: Divine Champion, Fighter, God's Eye Scout.

Required for

Feats: Improved Knockdown.

See also