Parties
The two level rules
A party has two separate level limits:
- The average may not fall more than 4.5 levels below the highest member.
- The gap between the highest and the lowest member may not exceed 8 levels.
Break either one and nobody in the party earns experience at all - not the low members, not the high one. The message names the average, the highest and the lowest member, and both differences.
Effective character level counts here: a race with a level adjustment counts as more levels than its class levels - see Character development.
Earning a share
To be paid for a kill you must be in the same area, within 50 metres of it, and alive. Nothing else is required: you do not have to have hit anything.
Racial experience modifiers apply to your share alone, so two characters in the same party can be paid differently for the same kill.
What being in a party changes
- You cannot attack a party member, whatever your PvP attitudes are.
- Only a party member can resurrect you - see Resurrection.
- Dungeon instances are bound to the party that opened them.
