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Feats starting with D

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FeatTypePrerequisitesVariantsSummary
Damage ReductionClass-4This feat allows barbarians to shrug off four points of damage from each attack that hits them.
Dark BlessingClass--A Blackguard adds their Charisma bonus to all saving throws for as long as its alignment is Any...
Dark PactsSpecialthey differ by variant25Your Eldritch Blast has a chance (5 + (charisma modifier / 2) %), to set your target/s on fire for...
DarknessClass--Starting at 5th level, an Assassin gains the ability to cast Darkness.
DarkvisionRace--This feat grants the ability to see in the dark.
Death AttackClassthey differ by variant20At 1st level, an Assassin may use a death attack, which functions similarly to a sneak attack in...
Death Domain PowersDomain--grants access to the Negative Plane Avatar summon ability. Negative Plane Avatar summon: The cleric...
Deathless Master TouchClassUndead Graft II-Twice per day + 1 each 10 Pale Master levels, a Pale Master's touch becomes deadly, instantly...
Deathless MasteryClass--At 10th level, a Pale Master becomes immune to Critical Hits.
Deathless VigorClass--The Pale Master gains +3 hit points per level.
Defensive Awareness (1)Class--The character retains his Dex bonus to AC, even if caught flat-footed or attacked by a hidden or...
Defensive Awareness (2)ClassDefensive Awareness (1)-The character can no longer be flanked, since he can react to opponents on opposite sides of him as...
Defensive Awareness (3)ClassDefensive Awareness (2)-The character gains an intuitive sense that alerts him to danger from traps, giving him a +1 bonus...
Defensive RollClass--If the rogue is struck by a potentially lethal blow, they make a Reflex saving throw (DC = damage...
Defensive StanceClassthey differ by variant2The dwarven defender turn into a stalwart bastion of defense, and gains: - Level 1: 5% Physical...
Deflect ArrowsGeneralDexterity 13, Improved Unarmed Strike-The character can attempt to deflect one incoming missile attack per round. This is treated as a...
Deneir's EyeClass--The harper receives a +2 saving throw bonus vs. traps.
Destroy the Crystal---This ability destroys the currently summoned Crystal of Pure Ice.
Destruction Domain PowersDomain--Able to damage constructs while using the turn ability.
Deteriorating BlastClass--Your Eldritch Blast causes the target/s to suffer 5% Physical Damage Vulnerability for 3 rounds....
Devastating BlowCombatthey differ by variant41When you hit a creature with the selected weapon, any hostile creature within 2.25 meters receives...
Devastating CriticalCombat Prerequisite (Melee Weapons): Strength 25+, Cleave, Great Cleave, Improved Critical (weapon to be chosen), Overwhelming Critical (weapon to be chosen), Power Attack, Weapon Focus (weapon to be chosen). Prerequisite (Ranged Weapons): Dexterity 25+, Point Blank Shot, Rapid Shot, Improved Critical (weapon to be chosen), Overwhelming Critical (weapon to be chosen), Weapon Focus (weapon to be chosen), Called Shot OR Rapid Reload.they differ by variant41Whenever scoring a critical hit with the chosen weapon, and if the Devastating Critical procs (see...
Devil's SightClassWarlock level 10-You can See Invisible creatures naturally. You also gain a +10 Spot bonus to see hidden creatures.
Diamond BodyClass--The monk gains immunity to all poisons.
Diamond SoulClass--The monk gains spell resistance equal to their class level + 10.
Dimensional DoorRace--This creature has the ability to teleport over short distances.
Dirty FightingGeneralattack bonus +2-The character knows brutal and effective fighting tactics. The character can elect to perform a...
DisarmGeneralIntelligence 13-The character can attempt to disarm an opponent in melee combat. Attempting a disarm applies a -6...
Divine GraceClass--The paladin adds their Charisma bonus (if positive) to all saving throws for as long as its...
Divine HealthClass--The paladin is immune to disease.
Divine MightGeneralStrength 13, Charisma 13, Power Attack, Turn Undead-The character may spend one of his turn undead attempts to add his charisma modifier to all weapon...
Divine MysteryClassthey differ by variant3The duration of Mystic Crusader's Arcane Might and Shield is increased by 15 rounds.
Divine ShieldGeneralStrength 13, Charisma 13, Power Attack, Turn Undead-The character may spend one of his turn undead attempts to add his Charisma modifier to his dodge...
Divine Shield of SteelGeneralthey differ by variant3This feat transforms the AC Bonus from Divine Shield from Dodge AC to Shield AC if used while the...
Divine WrathClass--The Champion is able to channel a portion of their deities's power giving them a +3 bonus on attack...
DodgeGeneralDexterity 13-The character gains a +1 dodge bonus to AC against attacks from his current target or last attacker.
Draconic ArmorClass--A dragon disciple becomes more draconic in appearance. His skin develops tiny iridescent scales,...
Dragon AbilitiesClass--As the dragon disciple gains levels in this prestige class, his ability scores increase by the...
Dragon BreathClass--Three times per day + 1 each 10 Red Dragon Disciple levels, the dragon disciple begins to develop...
Dragon ShapeEpicWisdom 30, an epic character (level 21 or above), one of: Wild Shape, Greater Wildshape IV-The character may use wild shape to change into a dragon 5 times per day. You can check specific...
Dread SeizureClass--Your Eldritch Blasts slow your target/s and lowers their AB and AC by 1 for 3 rounds. This effect...
Drink BloodRace--This creature has the ability to drink blood of other creatures. The vampire is healed by twice its...
Dual-WieldClass--Rangers, when wearing light armor, get all the benefits of having the ambidexterity and two-weapon...
Dwarven Defender Damage ReductionDefensive--At 6th level, the dwarven defender gains the ability to shrug off 6 points of damage from each blow...