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Feats starting with G

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FeatTypePrerequisitesVariantsSummary
Ghostly VisageClass--Starting at 2nd level, an Assassin gains the ability to cast Ghostly Visage.
Gift of the ProtectorsClassWarlock level 10-You can cast any Create Undead/Planar Binding spells without using a spell slot.
Godly PerceptionClass-2God's Eye Scout gains a +20 bonus to his listen, spot and search checks.
Good AimRace--This feat grants a +1 attack bonus on attacks made with throwing weapons.
Good Domain PowersDomain--Able to turn outsiders as if they were undead.
Great CharismaGeneralthey differ by variant10The character gains +1 to their Charisma. This may be taken multiple times, to a maximum of +10.
Great CleaveGeneralStrength 13, attack bonus +4, Power Attack, Cleave-As cleave, except that there is no limit to the number of additional attacks that the character may...
Great ConstitutionGeneralthey differ by variant10The character gains +1 to their Constitution. This may be taken multiple times, to a maximum of +10.
Great DexterityGeneralthey differ by variant10The character gains a +1 to their Dexterity. This may be taken multiple times, to a maximum bonus...
Great FortitudeGeneral--A character with this feat is tougher than normal, gaining a +2 bonus to all Fortitude saving...
Great IntelligenceGeneralthey differ by variant10The character gains a +1 to their Intelligence. This may be taken multiple times, to a maximum...
Great SmitingClassthey differ by variant10Whenever the character makes a successful smite attack, it adds two times the characters level to...
Great StrengthGeneralthey differ by variant10The character gains a +1 to their Strength. This may be taken multiple times, to a maximum bonus of...
Great WisdomGeneralthey differ by variant10The character gains a +1 to their Wisdom. This may be taken multiple times, to a maximum bonus of...
Greater HasteGeneric--While active, the creature speed movement is set to 180% (100% is normal speed, 150% is hasted...
Greater RageClass-3The barbarian may rage, gaining a +4 morale bonus to Strength and Constitution and +2 to all Will...
Greater Spell FocusGeneralthey differ by variant8A character becomes even more adept with spells of a particular school of magic. The character...
Greater Spell PenetrationGeneralSpell Penetration-A +4 bonus on caster level checks is granted to the character, when trying to beat a creature's...
Greater Wildshape IClass--The character with this ability can take the shape of a red, green, black, white or blue wyrmling...
Greater Wildshape IIClassGreater Wildshape I (wyrmling shape)-At 3rd level, a Shifter may shift into various creature forms (Minotaur, Harpy, Gargoyle) three...
Greater Wildshape IIIClassGreater Wildshape II-At 5th level, a Shifter may shift into the form of a Manticore, Basilisk or Drider three times per...
Greater Wildshape IVClassGreater Wildshape III-At 10th level, a Shifter may shift into the form of a large dire tiger, medusa or mindflayer three...
Ground StompRace/Special--This creature is able to hit the ground with such force, that all nearby creatures can get stunned....
Guardian AngelClassPaladin level 40-Paladin gain +2 to charisma and +2 to his armor class. Additionally, grants an automatic save...
Guardian of KrisaldimunClass-2Northern Templar transforms into a Giant Ice Golem for 5 turns. This shape grants Northern Templar...