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Minotaur

Ability adjustmentsStr +4, Dex -2, Con +4, Int -2
AlignmentAny evil
Favored classBarbarian (m) / Fighter (f)
Extra levels3
Cost500 tokens
FactionHumanoids
Starting areaAssaulted Island
Race groupMonstrous

Racial abilities

AbilityEffect
DarkvisionThis feat grants the ability to see in the dark.
Hardiness vs. PoisonsThis feat grants a +2 racial bonus on saving throws vs. poison.
Power AttackA character with this feat can make powerful but ungainly attacks. When Power Attack is selected, it grants a +5 bonus to the damage roll, but at the cost of -5 to the attack roll.
Great FortitudeA character with this feat is tougher than normal, gaining a +2 bonus to all Fortitude saving throws.
CleaveIf the character kills an opponent, he gets a free attack against any opponent who is within melee weapon range.
Skill Focus (Discipline)A character with this feat is adept at a certain skill, gaining a +3 bonus on all checks with it.
Large StatureDrider, Demon, Minotaur, Troll, Ogre Mage are large creatures. As such, they gain malus to their attack rolls (-1), and a malus to their armor class (-1).

Damage

Damage typeEffect
Bludgeoningimmune to 10%
Slashingimmune to 10%
Piercingimmune to 10%

Gained with levels

LevelAbilityUses a day
10Ground Stomp-
21Epic Skill Focus (Discipline)-

Race group

Minotaur belongs to the Monstrous race group. Anything that names that group - a spell, a feat, a favoured enemy, an item property - applies to you.

The other races in it are Lizardfolk, Ogre Mage, Orc, Troglodyte and Troll.

Who is hostile

FactionTowards you
Surfacershostile
Drow and Humanoidsfriendly
Duergarhostile
Undeadhostile

Hostile players and hostile creatures attack on sight. Everyone, whatever their faction, is neutral towards city guards, merchants, animals and neutral settlements.

See also