Troglodyte
Troglodytes are cave-dwelling reptilian humanoids who take pleasure in fighting battles and in eating the bodies of their dead foes. While not very bright, trogs are known for their ferocity, cunning, and horrific stench.
| Ability adjustments | Con +4, Int -2 |
| Alignment | Lawful neutral, true neutral or chaotic neutral |
| Favored class | Ranger (m) / Cleric (f) |
| Extra levels | 1 |
| Cost | Free |
| Faction | Humanoids |
| Starting area | Assaulted Island |
| Race group | Monstrous |
Racial abilities
| Ability | Effect |
|---|---|
| Darkvision | This feat grants the ability to see in the dark. |
| Alertness | +2 bonus to Spot and Listen checks due to finely tuned senses. |
| Smell Surroundings | This creature is able to detect other nearby creatures via smell. After this feat is used, an attempt is made to detect the number, distance and health status of nearby creatures. The DC for this check is: 10 + (distance (meters) / 2) + d20 VS caster hit dices + intelligence modifier + d20. If a target is a living creature and is not at full HPs, the DC is lowered by 5. If a target is a living creature and is heavily harmed, the DC is lowered by 10. |
Damage
| Damage type | Effect |
|---|---|
| Acid | immune to 25% |
Immunities
Disease, poison.
Race group
Troglodyte belongs to the Monstrous race group. Anything that names that group - a spell, a feat, a favoured enemy, an item property - applies to you.
The other races in it are Lizardfolk, Minotaur, Ogre Mage, Orc and Troll.
Who is hostile
Hostile players and hostile creatures attack on sight. Everyone, whatever their faction, is neutral towards city guards, merchants, animals and neutral settlements.