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Feats starting with I

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FeatTypePrerequisitesVariantsSummary
Imbue ArrowClass--At 2nd level, an Arcane Archer gains the ability to summon a magical arrow and fire it at an enemy....
Immunity to FireClass--The character gains immunity to fire.
Immunity to ParalysisClass--The red dragon disciple gains immunity to paralysis.
Immunity To SleepRace/Class--This feat grants immunity to all sleep spells and effects.
Improved Combat CastingSpellan epic character (level 21 or above), Concentration 25 ranks, Combat Casting-The character does not incur attacks of opportunity for casting spells while threatened.
Improved CriticalGeneralthey differ by variant42Combat ability doubles the critical threat range with Eldritch Blast.
Improved DisarmGeneralIntelligence 13, Disarm-A character with this feat has learned not to provoke an attack of opportunity when attempting a...
Improved Elemental ShapeClass--The character with this ability can take the shape of an elemental (a Huge elemental at 16th level,...
Improved EvasionClass--Whenever a Reflex save is allowed for half damage, characters with this feat instead take no damage...
Improved ExpertiseGeneralIntelligence 13, Expertise-A character with this feat can make defensive attacks, gaining a +10 bonus to AC but receiving a...
Improved InitiativeGeneral--The character gains a +4 bonus to initiative checks.
Improved InvisibilityClass-2This creature can become invisible and impossible to detect using normal vision. After attacking or...
Improved Ki Strike +4GeneralWisdom 21, an epic character (level 21 or above), Ki Strike +3-The monk's unarmed attack counts as a +4 magic weapon against creatures with damage reduction.
Improved Ki Strike +5Classan epic character (level 21 or above), Improved Ki Strike +4-The monk's unarmed attack counts as a +5 magic weapon against creatures with damage reduction.
Improved KnockdownGeneralIntelligence 13, attack bonus +7, Knockdown-A character with this feat counts as one size category larger when he makes a knockdown attack. All...
Improved ParryGeneralIntelligence 13-The character gains a +4 competence bonus to his opposed attack roll when using the Parry skill.
Improved Power AttackGeneralStrength 13, Power Attack-This feat allows the character to trade a -5 penalty on his attack roll to gain a +10 bonus on his...
Improved Sneak AttackGeneralthey differ by variant10Add +1d6 to your sneak attack damage. This feat may be taken multiple times, to a maximum of +10d6.
Improved Spell ResistanceGeneralthey differ by variant10The character gains a +2 to spell resistance. This feat may be taken multiple times.
Improved Stunning FistGeneralthey differ by variant10Adds +2 to the DC of the character's stunning attack. This feat may be taken multiple times, to a...
Improved Two-Weapon FightingGeneralattack bonus +9, Two-Weapon Fighting, Ambidexterity-The character with this feat is able to get a second off-hand attack (at a penalty of -5 to his...
Improved Unarmed StrikeGeneral--Armed opponents no longer get attacks of opportunity against the character when he attempts an...
Improved Whirlwind AttackCombatDexterity 23, an epic character (level 21 or above), Whirlwind Attack-The character performs a full attack action, and makes one melee attack at full base attack bonus...
Increased MultiplierClass.--With their weapon of choice, the multiplier is increased by x1 to all critical hits. Thus a x2...
Infinite Elemental ShapeClassan epic character (level 21 or above)-Upon reaching 26th level, a Druid gains unlimited uses of his Elemental Shape ability.
Infinite Greater WildshapeClassan epic character (level 21 or above)4A shifter's ability to shapeshift into different forms grows while he is gaining levels. At some...
Infinite Humanoid ShapeClassan epic character (level 21 or above)-A shifter's ability to shapeshift into different forms grows while he is gaining levels. At some...
Infinite WildshapeClassan epic character (level 21 or above)-Upon reaching 22th level, a Druid gains unlimited uses of his Wildshape ability.
Inflict Critical WoundsClass--Starting at 8th level, a Blackguard may cast Inflict Critical Wounds.
Inflict Serious WoundsClass--Starting at 6th level, a Blackguard may cast Inflict Serious Wounds.
Inspire CourageClass-2Once per day, the Purple Dragon Knight can aid his troops in combat. This ability removes all...
InvisibilityClass-2Starting at 7th level, an Assassin gains the ability to cast Invisibility.
Iron WillGeneral--The character's strong presence of mind gives him a +2 bonus to all Will saving throws.