Imbue Arrow
At 2nd level, an Arcane Archer gains the ability to summon a magical arrow and fire it at an enemy. This arrow explodes on contact, dealing fire damage and stunning every non-friendly creature caught in the AOE for 1 round. Reflex saving throw halves the damage and allows to avoid the stun effect. It can be used 3 times per day + 1 each 5 Arcane Archer levels. Damage applied: 10d6 + 1d6 x ((arcane archer level - 10) / 2). You must wield a bow and have arrows equipped to use this ability.
| Type of feat | Class |
| Use | Selected. |
| Prerequisites | none - it is granted, not chosen |
| Uses per day | 3 + (your Arcane Archer levels / 5) a day |
| Counts as an attack | Yes - using it on someone is a hostile act |
| Ability used | Imbue Arrow |
Who gets it
Granted automatically: Arcane Archer (level 2).