Imbue Arrow
| School | Evocation (opposed by Conjuration) |
| Spell level | innate level 1 - no class learns it from a spellbook |
| Range | Long - 40 metres |
| Components | Verbal and somatic |
| Can be aimed at | a creature, an item, a door or a placeable |
| Counts as an attack | Yes - casting it on someone is a hostile act |
How it works
- You must be wielding a longbow or a shortbow with arrows loaded, or nothing happens.
- The arrow strikes the target as a normal shot, then bursts for 10 six-sided dice of fire, rising by one die per two Arcane Archer levels past 10.
- Everyone within 6.67 metres of the burst is caught, and each takes a Reflex save for half and is stunned for a round if they fail. You are never caught by it.
Where it comes from
No class learns this from a spellbook: it is the ability a feat uses, and what it does is on the feat's page.
Cast by a feat: Imbue Arrow.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes