Sneak Attack
Whenever the character makes a successful attack against an opponent who is flat-footed, cannot see them, or who is in combat with someone else, the character's blow delivers extra damage. This extra damage is +1d6 at 1st level and an additional +1d6 every two levels thereafter. This extra damage is not multiplied in the case of a critical hit.
| Type of feat | Class |
| Use | Automatic. Monsters of the construct and undead types are immune to sneak attacks, as are any creatures that are immune to critical hits. |
| Prerequisites | none - it is granted, not chosen |
Variants
20 rows in the tables, one page here.
| Feat | Prerequisites |
|---|---|
| Sneak Attack (+1d6) | none |
| Sneak Attack (+2d6) | none |
| Sneak Attack (+3d6) | none |
| Sneak Attack (+4d6) | none |
| Sneak Attack (+5d6) | none |
| Sneak Attack (+6d6) | none |
| Sneak Attack (+7d6) | none |
| Sneak Attack (+8d6) | none |
| Sneak Attack (+9d6) | none |
| Sneak Attack (+10d6) | none |
| Sneak Attack (+11d6) | none |
| Sneak Attack (+12d6) | none |
| Sneak Attack (+13d6) | none |
| Sneak Attack (+14d6) | none |
| Sneak Attack (+15d6) | none |
| Sneak Attack (+16d6) | none |
| Sneak Attack (+17d6) | none |
| Sneak Attack (+18d6) | none |
| Sneak Attack (+19d6) | none |
| Sneak Attack (+20d6) | none |
Who gets it
Granted automatically: Rogue (levels 1 to 39, every 2 levels).
Required for
Feats: Improved Sneak Attack.