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Generated

Dark Pacts

Your arcane research and the magic bestowed on you by your patron have given you facility with spells and dark abilities.

Type of featSpecial
UseSelect.
Prerequisitesthey differ between the variants listed below
Ability usedEldritch Cone

What it grants

  • Devil's Sight: sees invisible creatures; ultravision
  • Fiendish Vigor: regenerates 2 hit points every 6 seconds
  • Epic Fiendish Vigor: regenerates 2 hit points every 6 seconds; 5% immunity to slashing damage; 5% immunity to bludgeoning damage; 5% immunity to piercing damage

How it works

  • It is passive, and it is not a spell: it rides on your eldritch blast, which has a 5 per cent chance plus half your Charisma modifier of setting the target alight.
  • The fire lasts three rounds and burns again every six seconds, and the burning creature also loses 2 from its Concentration while it lasts.

What it holds

25 feats, each with its own page.

FeatPrerequisitesWhat it does
Agonizing BlastnoneYou can add half of your Charisma Modifier to each Eldritch Blast beam damage
Armor of ShadowsnoneYou can cast Mage Armor and Armor of Agathys on yourself without using a spell slot
Baneful BlastWarlock level 5When you use Misty Step to move from one spot to another, you cause an explosion where you land, dealing 1d10 each Warlock level as magical damage to every hostile creature in a sphere of 5 meters radius. A successful reflex saving throw against chaos makes the creature receive only half the damage.
Beshadowed BlastnoneYour Eldritch Blasts attempt to Blind your target/s for 2 rounds if it fails a Will saving throw against chaos.
Binding BlastnoneYour Eldritch Blasts attept to Stun your target/s for 2 rounds if it fails a Will saving throw against chaos.
Comfort ElementsnoneYou can use Endure Elements, Protection From Elements and Energy Buffer without spending a spell slot
Deteriorating BlastnoneYour Eldritch Blast causes the target/s to suffer 5% Physical Damage Vulnerability for 3 rounds. This effect stacks with itself more than once.
Devil's SightWarlock level 10You can See Invisible creatures naturally. You also gain a +10 Spot bonus to see hidden creatures.
Dread SeizurenoneYour Eldritch Blasts slow your target/s and lowers their AB and AC by 1 for 3 rounds. This effect stacks with itself more than once.
Eldritch ConeWarlock level 15You can cast an alternative version of Eldritch Blast, which now has the shape of a cone, and can damage any creature in its area of effect, regardless of the amount of creatures in it. It deals 1d10 each 6 Warlock levels + (charisma modifier / 2) magical damage This ability can be enhanced by taking Dark Pacts.
Eldritch MightWarlock level 10, Pact of the BladeWhile active, get +1 Attack Bonus and Magic damage for each 5 Warlock levels (max +8). You can activate this once per Warlock level / 4 times per day. This effect lasts for 2 rounds per charisma modifier.
Explosive BlastAgonizing BlastWhen you hit a creature with Eldritch Blast, or while hitting it while Eldritch Might is active, the hit has a chance to trigger an explosion of chaotic energy (6% chance for Eldritch Blast, 3% chance for Eldritch Might), damaging any hostile creature in a sphere of 2.25 meters radius, and dealing 1d10 + Warlock Levels + Charisma Modifier as Magical Damage in the area of effect.
Fiendish VigorWarlock level 10You gain a passive Regeneration of +2, and can cast False Life without spending a spell slot
Gift of the ProtectorsWarlock level 10You can cast any Create Undead/Planar Binding spells without using a spell slot.
Hideous BlowCharisma 25, Warlock level 20, Pact of the BladeYour attacks with your Pact Weapon have a chance to trigger Eldritch Blast against your target. The attack is made via a Touch Attack check. Chance: Charisma Modifier / 2 % (caps at 10% chance)
LifedrinkerWarlock level 10, Pact of the BladeWhen you hit an enemy with your pact weapon, you deal additional 1d6 Pure damage each 10 Warlock Levels per hit, and you heal by the same amount + your (pure) constitution modifier.
One with the ShadowsWarlock level 5During Night you can cast Invisibility and Shadow of Moin without spending a spell slot.
Pact of the BladenoneYou can target an existing weapon and bind it to your will. That weapon will use your Charisma modifier to determine your Attack Bonus. You can only have one bound weapon active at a time.
Relentless DispelWarlock level 5You can use Dispel magic and Greater Dispelling without using a spell slot.
Knocking BlastnoneWhen you hit an enemy with Eldritch Blast, the blast knocks down the target for 1 round if it fails a Fortitude saving throw against chaos.
Thirsting BladeWarlock level 30, an epic character (level 21 or above), Pact of the BladeYou gain an additional attack per round with your pact weapon, and also grants Charisma Modifier / 4 Pure Damage bonus with your pact weapon.
Vitriolic BlastWarlock level 10Eldritch Blast ignores the target/s spell resistance.
Epic Agonizing BlastCharisma 20, Warlock level 21, an epic character (level 21 or above), Agonizing BlastYou add your entire Charisma Modifier to each Eldritch Blast beam damage
Epic Fiendish VigorConstitution 21, Warlock level 21, an epic character (level 21 or above), Fiendish VigorYou gain an additional passive Regeneration of +2, and +5% Physical damage immunity
Brimstone BlastnoneYour Eldritch Blast has a chance (5 + (charisma modifier / 2) %), to set your target/s on fire for 3 rounds. Targets on fire suffer 1d10 + charisma modifier / 2 (charisma modifier if the character has the Agonizing Blast feat, or Charisma modifier * 2 if the character has the Epic Agonizing Blast feat), fire damage each round.

Who gets it

A class may choose it: Warlock.

See also