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Sorcerer 38 / Rogue 1 / Paladin 1 (legacy)

A build written by AforAmon, first published 08-NOV-2024. A build is one player's opinion, not a rule. Nothing on this page is checked against the game's code the way the rest of the wiki is, and a rebalance can leave a build behind without anybody editing it.

Marked legacy by its author: it was written for an older version of the server and is kept for reference rather than for following.

ClassesSorcerer(38), Rogue(1), Paladin(1)
RaceIllithid (F)
AbilitiesSTR: 8, DEX: 6, CON: 14, WIS: 10, INT: 14, CHA: 22 (42)
Cost35 Boss Tokens (Race) + 50 Boss Tokens (2 x Alignment change).

Here’s a multiclass sorcerer raiding build. The build is quite Premium since it requires 2 alignment changes (from C/E to L/G to be able to take a paladin level, and back to C/E to be able to use Illithid active abilities like Phase Door). / The build is not too gear reliant, good for 5-6 man group, focused on necromancy.

Level by level

ClassFeats and gainsSkills
So01: Sorcerer(1): Extend Spell, Spell Focus: Evocation01: Ride(1), Save(19)
So02: Sorcerer(2)02: Save(24)
So03: Sorcerer(3): Greater Spell Focus: Evocation03: Save(29)
So04: Sorcerer(4): CHA+1, (CHA=23)04: Save(34)
So05: Sorcerer(5)05: Save(39)
So06: Sorcerer(6): Empower Spell06: Save(44)
So07: Sorcerer(7)07: Save(49)
So08: Sorcerer(8): CHA+1, (CHA=24)08: Save(54)
So09: Sorcerer(9): Maximize Spell09: Save(59)
So10: Sorcerer(10)10: Save(64)
So11: Sorcerer(11)11: Save(69)
So12: Sorcerer(12): CHA+1, Spell Focus: Necromancy, (CHA=25)12: Save(74)
So13: Sorcerer(13)13: Save(79)
So14: Sorcerer(14)14: Save(84)
So15: Sorcerer(15): Greater Spell Focus: Necromancy15: Save(89)
So16: Sorcerer(16): CHA+1, (CHA=26)16: Save(94)
So17: Sorcerer(17)17: Save(99)
So18: Sorcerer(18): Mounted Combat18: Save(104)
So19: Sorcerer(19)19: Save(109)
So20: Sorcerer(20): CHA+1, (CHA=27)20: Save(114)
So21: Sorcerer(21): Epic Spell Focus: Necromancy21: Save(119)
So22: Sorcerer(22)22: Save(124)
So23: Sorcerer(23): Great Charisma I, (CHA=28)23: Save(129)
So24: Sorcerer(24): CHA+1, Great Charisma II, (CHA=30)24: Save(134)
So25: Sorcerer(25)25: Save(139)
So26: Sorcerer(26): Great Charisma III, (CHA=31)26: Save(144)
So27: Sorcerer(27): Great Charisma IV, (CHA=32)27: Save(149)
So28: Sorcerer(28): CHA+1, (CHA=33)28: Save(154)
So29: Sorcerer(29): Great Charisma V, (CHA=34)29: Save(159)
So30: Sorcerer(30): Great Charisma VI, (CHA=35)30: Save(164)
So31: Sorcerer(31)31: Save(169)
So32: Sorcerer(32): CHA+1, Great Charisma VII, (CHA=37)32: Save(174)
So33: Sorcerer(33): Great Charisma VIII, (CHA=38)33: Save(179)
So34: Sorcerer(34)34: Save(184)
So35: Sorcerer(35): Great Charisma IX, (CHA=39)35: Save(189)
So36: Sorcerer(36): CHA+1, Great Charisma X, (CHA=41)36: Save(194)
P37: Paladin(1): Alignment Change (L/G)37: Save(199)
So40: Sorcerer(37): Alignment Change (C/E)40: Save(204)
Ro39: Rogue(1): Epic Skill Focus: Concentration39: Disable Trap(13), Pick Pocket(42), Tumble(40), Save(120)
So40: Sorcerer(38): CHA+1, Epic Spell: Epic Warding, (CHA=42)40: Concentration(43), Spellcraft(40), Ride(42)

Notes

Free Version: The build can be made Free by changing race to a different one (i.e. Human), which doesn’t need BTs for race or any alignment change (start as L/G). It won’t be as strong obviously, needs to adjust abilities.

See also