Empower Spell
All variable, numeric effects of an empowered spell are increased by 50%. For example, an empowered magic missile deals one and one-half times normal damage (1d4 + 1 multiplied by 1.5). Empowerment does not increase spell duration.
| Type of feat | Metamagic |
| Use | An empowered spell occupies a spell slot two levels higher than normal. Saving throws and opposed rolls, such as those made when Dispel Magic is cast, are not affected. |
| Prerequisites | able to cast level 2 spells |
How it works
- The fast cast slots carry it: a slot can be set to empower a spell before you cast it, so the metamagic is chosen once rather than through the radial each time.
Who gets it
As an ordinary feat or as a class bonus feat: God's Eye Scout, Wizard.