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Illithid

Ability adjustmentsStr -2, Dex -2, Con -2, Int +4, Wis +2, Cha +4
AlignmentChaotic evil
Favored classWizard (m) / Sorcerer (f)
Extra levels2
Cost350 tokens
FactionDrow
Starting areaUnderdark - Veldrin'Zha
Race groupAberration
Extra feats at level 11
Extra skill points per level1
Light sensitiveyes

Racial abilities

AbilityEffect
DarkvisionThis feat grants the ability to see in the dark.
Eat BrainThis creature can attempt to consume other creature's brain. Illithid performs a melee touch attack on the targeted creature. If the attack is successful, the target's Intelligence gets reduced by 1d3 points and you are healed by (1d3 * (target level / 2)). If the target has the Soldier Shake disease or any poison, you reveive those debuffs too.

Spell resistance

Starts at 16 and rises by 1 at every level from level 2, up to a maximum of 55.

Immunities

Mind spells.

Other effects

Eat Brain5 + (level / 8) uses a day

Gained with levels

LevelAbilityUses a day
10Dimensional Door-

Light sensitivity

Light sensitivity applies only while all of these are true at once: you are above ground, you are not indoors, it is daytime, the weather is clear, and you are not under a Darkness effect.

While it applies you take -2 to attack and -2 to all saving throws, and every two rounds you make a Fortitude save against DC 20; on a failure you are blinded for one round.

That difficulty is fixed at 20 and does not grow with you. At low level it is a reason to stay out of the daylight; from around level 20, with the saving throws and equipment of a character that far in, it is passed routinely.

Race group

Illithid belongs to the Aberration race group. Anything that names that group - a spell, a feat, a favoured enemy, an item property - applies to you.

Who is hostile

FactionTowards you
Surfacershostile
Drow and Humanoidsfriendly
Duergarhostile
Undeadhostile

Hostile players and hostile creatures attack on sight. Everyone, whatever their faction, is neutral towards city guards, merchants, animals and neutral settlements.

See also