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Svirfneblin

Svirfneblin or deep gnomes are reclusive, suspicious and resentful of intrusion.

Ability adjustmentsStr -2, Con +2, Int +2, Cha -2
AlignmentAny
Favored classWizard
Extra levels1
CostFree
FactionSurfacers
Starting areaBenzor
Race groupGnome

Racial abilities

AbilityEffect
Skill Affinity (Listen)This feat grants a +2 racial bonus to Listen checks.
Skill Affinity (Spot)This feat grants a +2 racial bonus to Spot checks.
Battle Training vs. ReptiliansThis feat grants a +1 racial bonus on attack rolls against reptilian humanoids.
Battle Training vs. GoblinsThis feat grants a +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears).
Battle Training vs. GiantsThis feat grants a +4 dodge bonus to AC against giants.
Hardiness vs. IllusionsThis feat grants a +2 racial bonus on saving throws against mind-affecting spells.
StonecunningThis feat grants a +2 bonus on Search checks made in interior areas.
DarkvisionThis feat grants the ability to see in the dark.
Small StatureGnome, Halfling, Goblin, Pixie and Svirfneblin are small creatures. As such, they gain a bonus to their attack rolls (+1), a bonus to their armor class (+1) and hide checks when dealing with larger creatures.

Spell resistance

Starts at 5 and rises by 1 at every level from level 2, up to a maximum of 44.

Other effects

Armour class+2

Race group

Svirfneblin belongs to the Gnome race group. Anything that names that group - a spell, a feat, a favoured enemy, an item property - applies to you.

Who is hostile

FactionTowards you
Surfacersfriendly
Drow and Humanoidshostile
Duergarneutral
Undeadhostile

Hostile players and hostile creatures attack on sight. Everyone, whatever their faction, is neutral towards city guards, merchants, animals and neutral settlements.

See also