Svirfneblin
Svirfneblin or deep gnomes are reclusive, suspicious and resentful of intrusion.
| Ability adjustments | Str -2, Con +2, Int +2, Cha -2 |
| Alignment | Any |
| Favored class | Wizard |
| Extra levels | 1 |
| Cost | Free |
| Faction | Surfacers |
| Starting area | Benzor |
| Race group | Gnome |
Racial abilities
| Ability | Effect |
|---|---|
| Skill Affinity (Listen) | This feat grants a +2 racial bonus to Listen checks. |
| Skill Affinity (Spot) | This feat grants a +2 racial bonus to Spot checks. |
| Battle Training vs. Reptilians | This feat grants a +1 racial bonus on attack rolls against reptilian humanoids. |
| Battle Training vs. Goblins | This feat grants a +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears). |
| Battle Training vs. Giants | This feat grants a +4 dodge bonus to AC against giants. |
| Hardiness vs. Illusions | This feat grants a +2 racial bonus on saving throws against mind-affecting spells. |
| Stonecunning | This feat grants a +2 bonus on Search checks made in interior areas. |
| Darkvision | This feat grants the ability to see in the dark. |
| Small Stature | Gnome, Halfling, Goblin, Pixie and Svirfneblin are small creatures. As such, they gain a bonus to their attack rolls (+1), a bonus to their armor class (+1) and hide checks when dealing with larger creatures. |
Spell resistance
Starts at 5 and rises by 1 at every level from level 2, up to a maximum of 44.
Other effects
| Armour class | +2 |
Race group
Svirfneblin belongs to the Gnome race group. Anything that names that group - a spell, a feat, a favoured enemy, an item property - applies to you.
Who is hostile
Hostile players and hostile creatures attack on sight. Everyone, whatever their faction, is neutral towards city guards, merchants, animals and neutral settlements.