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Divine Champion 22 / Monk 10 / Blackguard 8 - Staff Master

A build written by Chinchilla, first published 20-AUG-2025. A build is one player's opinion, not a rule. Nothing on this page is checked against the game's code the way the rest of the wiki is, and a rebalance can leave a build behind without anybody editing it.

ClassesDivine Champion(22), Blackguard(8), Monk(10)
RaceVampire
AbilitiesSTR: 18 (34), DEX: 16, CON: 14, WIS: 10, INT: 6, CHA: 16 (18)
Cost50 Boss Tokens (Race), 25 – 50 Boss Tokens (Alignment Change to neutral at level 17 and back to evil at level 40).

This is an advanced build (including alignment change) that takes a more balanced approach to the raid DPS role. / It is also effective at clearing all the dungeon content, as of writing, with appropriate equipment. / / Note, if you struggle to keep your characters alive, it is STRONGLY recommended to put the last Monk level at level 40 instead of at level 37. / This means you will not have to switch alignments again if you die and lose enough exp to drop down to level 39.

Level by level

ClassFeats and gainsSkills
M01: Monk(1): Luck of Heroes, {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}01: Save(8)
M02: Monk(2): {Deflect Arrows}02: Hide(5), Save(5)
M03: Monk(3): Power Attack03: Save(7)
M04: Monk(4): STR+1, (STR=19)04: Save(9)
M05: Monk(5)05: Save(11)
M06: Monk(6): Weapon Focus: Quarterstaff, {Knockdown, Improved Knockdown}06: Save(13)
M07: Monk(7)07: Save(15)
M08: Monk(8): STR+1, (STR=20)08: Save(17)
BG09: Blackguard(1): Toughness09: Save(18)
BG10: Blackguard(2): {Smite Good}10: Save(19)
BG11: Blackguard(3)11: Save(20)
BG12: Blackguard(4): STR+1, Divine Might, (STR=21)12: Save(21)
BG13: Blackguard(5)13: Save(22)
BG14: Blackguard(6)14: Save(23)
BG15: Blackguard(7): Divine Shield15: Save(24)
BG16: Blackguard(8): STR+1, (STR=22)16: Save(25)
DC17: Divine Champion(1): Alignment Change17: Save(26)
DC18: Divine Champion(2): Iron Will, Improved Critical: Quarterstaff18: Save(27)
DC19: Divine Champion(3): {Smite Evil}19: Save(28)
DC20: Divine Champion(4): STR+1, Blind Fight, (STR=23)20: Save(29)
M21: Monk(9): Great Strength I, {Improved Evasion}, (STR=24)21: Save(31)
DC22: Divine Champion(5)22: Save(32)
DC23: Divine Champion(6): Epic Weapon Focus: Quarterstaff23: Save(33)
DC24: Divine Champion(7): STR+1, Great Strength II, (STR=26)24: Save(34)
DC25: Divine Champion(8): Epic Prowess25: Save(35)
DC26: Divine Champion(9)26: Save(36)
DC27: Divine Champion(10): Great Strength III, Armor Skin, (STR=27)27: Save(37)
DC28: Divine Champion(11): STR+1, (STR=28)28: Save(38)
DC29: Divine Champion(12)29: Save(39)
DC30: Divine Champion(13): Great Strength IV, (STR=29)30: Save(40)
DC31: Divine Champion(14): Great Charisma I, (CHA=17)31: Save(41)
DC32: Divine Champion(15): STR+1, (STR=30)32: Save(42)
DC33: Divine Champion(16): Great Strength V, (STR=31)33: Save(43)
DC34: Divine Champion(17)34: Save(44)
DC35: Divine Champion(18): Great Charisma II, (CHA=18)35: Save(45)
DC36: Divine Champion(19): STR+1, Great Strength VI, (STR=33)36: Save(46)
M37: Monk(10)37: Tumble(40), Save(8)
DC38: Divine Champion(20)38: Save(9)
DC39: Divine Champion(21): Epic Energy Resistance: Fire I39: Save(10)
DC40: Divine Champion(22): STR+1, Epic Toughness I, (STR=34)40: Save(11)

See also