MAIN QUEST REWORK – PART 2 #
This patch introduces Part 2 of 3 of the full Nordock main quest rework, continuing the story across multiple faction-specific questlines, leading up to the entrance of the Tower of Inodrio—which will be the core of Part 3!



- While the structure and flow of the story have been updated, the core lore remains unchanged.
- No spoilers here—but we’ve included a few anonymous screenshots to stir your curiosity!
Additional Information: #
- Unlike Part 1, this step is not auto-flagged for characters who had already completed the old main questline. You must manually begin Part 2 after completing Part 1.
- At this stage, the Rune of Golden Wings will not unlock any new destinations. That functionality will be fully enabled after completing Part 3.
- We highly recommend starting a fresh character to enjoy the reworked narrative in full (if you haven’t done that already).
- This part can be completed solo, but a party is recommended for Riddler’s quests, which are needed to obtain acces to Inodrio’s Tower (which will be in Part 3)
- Riddler’s quests are optional: only one character in a party must complete them to open the door for everyone. However, each player must still complete Part 2 to enter the tower.
MISTY ISLAND – FULL REWORK #
Misty Island has been completely reworked into a new, multi-area region representing an ongoing conflict between:
- The Alliance (a coalition of all living factions)
- The Undead Faction (an isolated, rising threat to all of Nordock)
Key Features: #
- Separate settlements and boat locations for both factions
- The Tower of Inodrio stands shrouded in mist at the island’s center
- Three unique quests per faction in the region
- A newly designed path to the Rakshasa Black Magic Clan settlement
- Reworked Plutaka Forest and Blue Dragon encounters
- The Rakshasa Black Magic Clan boss area has been updated to reflect its new location



MISCELLANEOUS UPDATES #
- Moved Nocturnae docks from Dead Fields to Underground Caverns
- Added a new PvP tool option into the Player Menu to automatically flag players hostile to the opposing main quest faction (Undead vs. All, and vice versa)
- Quests that offer optional alignment shifts now display a dedicated icon in the quest window
- Character Editor now includes a Wing Selector for models that support it (e.g., Solar Angel)
- Henchmen now rest instantly when in Player Homes or Arenas
- New Player Menu option: “Check Corpse Location” in the resurrection tools (silent use, short cooldown)
- Pick Pocket progress bar now has a minimum duration of 1 second
- Removed spell failure from Nordock Craft: Small Shield
- Summons and Henchmen now follow a [Master Name | Associate Name] naming convention
- Red Dragon Disciple characters (level 9+) can now choose RDD-specific wings in the character editor
- Teleport loading times reduced by 1 second; post-port paralysis removed
- Added Ambush-Free Zones in wild areas that meet “no ambush” conditions
- New Legendary Purple Items:
- Oakleaf Firdle – drops from Biollante (Temple Ruins Raid)
- Reclaimed Adamantium Axe – drops from Adamantium Golem (Temple Ruins Raid)
- Bounty Hunter store buy prices have been normalized to match nearby merchants
- West Benzor Slums Rope is now usable during quests “The Resistance: Part 2 and Part 3” (quests #53 and #54)
- Reduced Mako Reactor cooldown
- Reduced Black Market Ticket drop rate
FIXES #
- Fixed Character Editor wings not persisting after relog for non-standard models (e.g., Solar Angel)
- Fixed quest markers incorrectly lingering on objects
- Fixed inability to cast hostile AoE spells on non-hostile targets
- Fixed daily quest timer checks
- Fixed Cappy Deek’s store not loading properly
- Corrected item name: Blackrook Cellar Key → Blackrook Manor Key
- Fixed Gurnal Island Bastion area PvP settings
- Fixed Blackrook Manor Dungeon Level transition and data
- Corrected Drow Captain faction in Underdark South