Wondrous Gloves
Each use produces a random magical effect (d100): 1: the target receives 10,000 gold. 2-5: the target is slowed for 2 rounds. 6-13: Fireball or Lightning Bolt. 14-20: Gust of Wind. 21-25: Premonition. 26-30: Stinking Cloud. 31-36: a creature is summoned for 5 rounds. 37-43: Lightning Bolt at +5 caster level. 44-49: Mass Blindness and Deafness. 50-53: Bull's Strength. 54-59: Vine Mine (Hamper Movement). 60-65: Ethereal Visage. 66-69 and 77-84: Invisibility. 70-76: Fireball at +5 caster level. 85-87: Restoration. 88-90: Gem Spray. 91-95: Prismatic Spray. 96-97: Greater Sanctuary. 98-99: Flesh to Stone. 100: a player target receives 1 Epic Token.
| School | Evocation (opposed by Conjuration) |
| Spell level | Innate level 10. No class learns it from a spellbook |
| Range | Medium (20 m) |
| Components | Somatic |
| Can be aimed at | a creature, an item, a door or a placeable |
| Counts as an attack | Yes. Casting it on someone is a hostile act |
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
