Prismatic Spray
All creatures within the area of effect are blinded (will save against mind-affecting) and randomly experience 1 or 2 of the following effects:
- 20 fire damage (reflex)
- 40 acid damage (reflex)
- 80 electrical damage (reflex)
- Struck with Bebilith Venom poison (fortitude)
- Paralyzed for 10 rounds (fortitude)
- Confused for 10 rounds (will vs mind-affecting)
- Struck dead (will vs death)
| School | Evocation (opposed by Conjuration) |
| Spell level | Wizard and Sorcerer 7 |
| Range | Short (8 m) |
| Components | Verbal and somatic |
| Can be aimed at | a creature, a spot on the ground, an item or a placeable |
| Area of effect | 11 metre cone |
| Counts as an attack | Yes. Casting it on someone is a hostile act |
| Concentration | Damage can interrupt the casting |
| Descriptor | Special |
| Duration | Instant |
| Save | Special |
| Spell Resistance | Yes |
| Metamagic allowed | Quicken (with Automatic Quicken Spell III), Silent, Still |
How it works
- The cone reaches 11 metres, and you are never affected.
- Each target has a 12.5% chance (a roll of 8 on 1d8) to take a second effect.
Where it comes from
Cleric domain: Magic (level 7).
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
