Greater Sanctuary
The caster becomes ethereal. No other creature can detect the caster. Attacking or performing a hostile action will make the etherealness vanish.
| School | Transmutation (opposed by Conjuration) |
| Spell level | Cleric 6, Wizard and Sorcerer 8 |
| Range | Touch (2.25 m) |
| Components | Verbal and somatic |
| Can be aimed at | yourself or an item |
| Concentration | Damage can interrupt the casting |
| Area of Effect / Target | Caster |
| Duration | 3 rounds (18 seconds). Extend doubles it. In the arena while a tournament is running: 18 seconds. |
| Save | None |
| Spell Resistance | No |
| Metamagic allowed | Extend, Quicken (Cleric with Automatic Quicken Spell II; Wizard or Sorcerer with Automatic Quicken Spell III), Silent, Still |
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
