Tiefling
Tieflings face widely held stereotypes of being twisted, devious, or untrustworthy; all can trace their bloodline back to some form of fiendish origin.
| Ability adjustments | Dex +2, Int +2 |
| Alignment | Any non-lawful |
| Favored class | Rogue |
| Extra levels | 2 |
| Cost | Free |
| Faction | Surfacers |
| Starting area | Benzor |
| Race group | Human |
Racial abilities
| Ability | Effect |
|---|---|
| Darkvision | This feat grants the ability to see in the dark. |
Spell resistance
Starts at 5 and rises by 1 at every level from level 6, up to a maximum of 40.
Damage
| Damage type | Effect |
|---|---|
| Fire | immune to 10% |
| Cold | takes 10% more damage |
Race group
Tiefling belongs to the Human race group. Anything that names that group - a spell, a feat, a favoured enemy, an item property - applies to you.
The other race in it is Aasimar.
Who is hostile
Hostile players and hostile creatures attack on sight. Everyone, whatever their faction, is neutral towards city guards, merchants, animals and neutral settlements.