Invisibility Purge
This spell removes the invisibility from all invisible creatures and items.
| School | Evocation (opposed by Conjuration) |
| Spell level | Cleric 3, Ranger 3 |
| Range | Personal (0 m; 2.25 m when aimed at another creature) |
| Components | Verbal and somatic |
| Can be aimed at | yourself |
| Area of effect | 5 metre radius |
| Counts as an attack | Yes. Casting it on someone is a hostile act |
| Concentration | Damage can interrupt the casting |
| Duration | Instant |
| Additional Counter Spells | Invisibility |
| Save | None |
| Spell Resistance | No |
| Metamagic allowed | Extend, Quicken (Cleric; Ranger with Automatic Quicken Spell I), Silent, Still. The Automatic feats need level 9 spells, so a Ranger takes them only with a second class that casts them |
How it works
- It removes Invisibility and Improved Invisibility, including an Assassin's, from everyone within 5 metres of you, friend or foe.
- There is no saving throw, and spell resistance does not stop it.
- Other invisibility stays: Shadow Conjuration's Invisibility, Invisibility Sphere and a subrace's Improved Invisibility are not removed.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
