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Improved Invisibility

Starting at 9th level, an Assassin gains the ability to cast Improved Invisibility.

Type of featClass
UseSelected.
Prerequisitesnone
Ability usedImproved Invisibility
Duration1 turn (1 minute) per caster level. Extend doubles it.

Variants

2 rows in the tables, one page here.

FeatPrerequisitesWhat it does
Improved Invisibilitynoneas above
Improved InvisibilitynoneThis creature can become invisible and impossible to detect using normal vision. After attacking or casting spells it will become partially visible and detectable by enemies, but still retain a 50% concealment bonus.

Who gets it

A class may choose it: Barbarian, Bard, Cleric, Druid, Elite Guard, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard.

Granted by a race: Duergar (at level 10, 1 + (level / 8) a day).

See also