Improved Invisibility
Starting at 9th level, an Assassin gains the ability to cast Improved Invisibility.
| Type of feat | Class |
| Use | Selected. |
| Prerequisites | none |
| Ability used | Improved Invisibility |
| Duration | 1 turn (1 minute) per caster level. Extend doubles it. |
Variants
2 rows in the tables, one page here.
| Feat | Prerequisites | What it does |
|---|---|---|
| Improved Invisibility | none | as above |
| Improved Invisibility | none | This creature can become invisible and impossible to detect using normal vision. After attacking or casting spells it will become partially visible and detectable by enemies, but still retain a 50% concealment bonus. |
Who gets it
A class may choose it: Barbarian, Bard, Cleric, Druid, Elite Guard, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard.
Granted by a race: Duergar (at level 10, 1 + (level / 8) a day).
