Clairaudience/Clairvoyance
For the duration of the spell, the target creature gains a +10 bonus to all Spot and Listen checks.
| School | Divination (opposed by Illusion) |
| Spell level | Bard 3, Wizard and Sorcerer 3 |
| Range | Personal - 0 metres, or 2.25 when aimed at another creature |
| Components | Verbal and somatic |
| Can be aimed at | yourself, a creature, an item or a placeable |
| Concentration | Casting can be disrupted by damage |
| Area of Effect / Target | Single |
| Duration | 1 Round / Level |
| Additional Counter Spells | Blindness / Deafness |
| Save | Harmless |
| Spell Resistance | No |
| Metamagic allowed | Extend, Quicken, Silent, Still |
How it works
- It lasts one round per caster level. Extend adds two rounds rather than doubling it.
Where it comes from
Cleric domain: Knowledge (level 3).
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes