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Generated

Vengeance odds

What a roll can give you, and how often. Read the column for the tier of the item you are rolling on plus one - a vengeance always aims one tier above the item it is worked on.

See Vengeance for what it costs and how the pick and the pity work.

The chance of each band

BandTier 2Tier 3Tier 4Tier 5Tier 6
Common73.5%64.4%53.5%42.2%30.9%
Uncommon25.7%31.4%34.0%35.5%34.3%
Rare1 in 1513.5%10.5%17.7%25.8%
Epic1 in 9071 in 1821.7%4.1%7.7%
Mythic1 in 5,4431 in 1,4141 in 4411 in 1851.3%

Nothing is barred: the rarest band can come up on the weakest item, and the commonest can come up on the strongest.

What a roll costs

Keyed on the tier of the item you already hold, not the one you are aiming at.

Tier of the itemEpic tokens for the first roll
150
2100
3200
4500
51,000

Each roll after the first adds one per cent of that base, in whole tokens - so a cheap item's price climbs every other roll rather than every roll.

What each band holds

63 properties in all.

Common

AC Bonus, Ability Bonus, Attack Bonus, Damage Bonus elemental, Darkvision, Enhancement Bonus, Keen, Mighty, Saving Throw Fort Ref Will, Saving Throw vs Element, Skill Bonus, Weight Reduction.

Uncommon

Arcane Spell Failure reduction, Bonus Spell Slot, Damage Bonus Divine Neg Pos, Damage Resistance elemental, Dismount Protection, Haste, Immunity Disease, Immunity Fear, Immunity Level Ability Drain, Immunity Poison, Massive Criticals, Regeneration, Spell Resistance, Turn Resistance, Vampiric Regeneration.

Rare

Bonus Feat Evasion, Damage Immunity elemental, Damage Reduction (soak), Damage Resistance physical, Dispel Protection, Eldritch Blast Attack Bonus, Eldritch Blast Damage Bonus, Extend Spell Duration, Immunity Death Magic, Immunity Knockdown, Immunity Paralysis, Immunity to Spell Level 1-3, Saving Throw Universal, Spell Enhancement, Spell Immunity specific spell, Spiked Surface.

Epic

Bigby Protection, Cooldown Reduction, Damage Resistance Magic Div Pos Neg, Dismount Immunity, Eldritch Blast DC Bonus, Freedom of Movement, Immunity Backstab, Immunity Mind Spells, Immunity to Spell Level 4-5, On Hit Attempt Spell, Spell DC Bonus.

Mythic

Bonus Feat Improved Evasion, Custom Holy Avenger, Damage Immunity Magic Div phys, Immunity Critical Hits, Immunity to Spell Level 6-8, On Crit Cast Spell, Spell School Immunity, True Seeing, XP Bonus.