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Generated

Haste

The target of this spell gains, +4 bonus to dodge AC, 1 extra action per round (allowing an additional attack or spell to be cast) and has their movement increased by 50%.

SchoolTransmutation (opposed by Conjuration)
Spell levelBard 3, Wizard and Sorcerer 3
RangeShort - 8 metres
ComponentsVerbal and somatic
Can be aimed atyourself, a creature, an item or a placeable
ConcentrationCasting can be disrupted by damage
Area of Effect / TargetSingle
Duration1 Round / Level
Additional Counter SpellsSlow
SaveHarmless
Spell ResistanceNo
Metamagic allowedExtend, Quicken, Silent, Still
Countered bySlow

How it works

  • It lasts one round per caster level, and Extend doubles that.
  • Casting it clears Expeditious Retreat, which does not stack with it.

Where it comes from

Cleric domain: Travel (level 3).

See also