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Shades

The caster conjures a shadow variant of one of the following spells: Cone of Cold, Fireball, Stoneskin, Wall of Fire, or Summon Shadow.

SchoolIllusion (opposed by Enchantment)
Spell levelWizard and Sorcerer 6
RangeShort - 8 metres
ComponentsVerbal and somatic
Can be aimed atyourself, a creature, a spot on the ground, an item or a placeable
ConcentrationCasting can be disrupted by damage
Area of Effect / TargetSpecial
DurationSpecial
SaveSpecial
Spell ResistanceYes
Metamagic allowedSilent, Still

How it works

Summon Shadow

  • The summon stays for 24 hours, and Extend doubles that.

Shades, Stoneskin

  • The pool is 10 points of damage per caster level with no cap: 400 at level 40.
  • It lasts one hour per caster level, and Extend doubles that.

Shades, Wall of Fire

  • The fire does one six-sided die per four caster levels each round, with a Reflex save for half.

Choices

Casting it opens a menu with 5 options.

OptionRange
Summon ShadowShort
Shades, Cone of ColdMedium
Shades, FireballLong
Shades, StoneskinTouch
Shades, Wall of FireMedium

See also